**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
MODOK is too hard
Biro
Posts: 146 ★
Many players would think like me MODOK is so hard & bothering
If I Encountered MODOK in any Hotel quest
I Close the quest
If encountered in Aw
If its not a miniboss our players dies over him then saying it is useless to use revives I can't take him down
I will do the same
Yes I want MODOK to be changed because is not a good experince fighting him
If I Encountered MODOK in any Hotel quest
I Close the quest
If encountered in Aw
If its not a miniboss our players dies over him then saying it is useless to use revives I can't take him down
I will do the same
Yes I want MODOK to be changed because is not a good experince fighting him
11
Comments
Stun immune is a different story.
1 life with GP
5.4.4 Story
The trick is to get REAL creative trying to land heavy attacks.
AA
Quake
GP
All really good heavy users to have. GP does work really well if I’m correct that she can shut off his block after a while. AA just decimates him with no immunitiednto worry about. Quake is quake... this is what she does
When Sentinel comes around his Heavy shock will be very useful as well
I think Medusa and Hype also very useable here thanks to their abilities and heavy attacks but don’t quote me on that.
And if you’re like me and use resonate-inequity cause intercepting isn’t your strongest move Elektra could work fairly well too. As can Black widow and Falcon/Crossbones (if their conditions are met)
I wouldn’t say he’s exceptionally hard it’s just the play style that works against him is awkward to get used to
Get gud
•AA (again 5.4.4 MODOK was a joke with the AA Parry, Heavy, repeat until 4 bleeds and then let him stack poisons and then repeat AGAIN to rack up neurotoxins)
•Quake(doing what she does best)
•GP (similar to AA but with the ability to play as normal later on)
•Sentinel (HEAVY SHOCK)
Karnak (also that crit rate means even Sentinel can’t hide behind obscene 5-6* armor)
•Medusa
•Hyperion (stacking fury and cosmic charges)
•Star Lord (if you have the patience)
•Black Widow
•Blade (*with synergies* and parry bleed making him much easier)
From low tier to the GODS there are champs in seemingly all tiers that can obliterate
LOL that's not cheating. Like everyone say, learn how to handle him. You can't do your regular combo on him .. you have to get creative on how you handle him.
I will say that I'm glad he doesn't parry from auto-block any more. That was even more infuriating.
Of course it's cheating. Show me where in his description that he has the ability to do that.
Just because there are some work-arounds to beat him doesn't mean his ability isn't broke.
Would you say Spiderman needs to be nerfed? He's hard, but MODOK gets about as many kills at this tier.
Thus, you just need to keep practicing. He's not OP, just tricky.
Nobody is asking for a nerf. His code is bugged. Whatever component they used to allow for auto-block is flawed and gives him an extra ability he shouldn't have. Not sure why that's so hard to see.
I'll give you credit for your effort, but you A. didn't read his description and just made that up on the fly and B. seem to have forgotten that his regular block is him "flinching" behind his forcefield as well.
I don't think it's just auto-block that's buggy. Reaction times are way too fast for things like evade. And I see lots of whiffing.
Thus this really isn't "MODOK is bugged" but the entire game has some crazy flaws right now. But I just don't see people struggling significantly more or less with MODOK specifically, compared to, say Medusa for autoblock. Or the evaders. At least not at the AW tier we're playing at. I've been tracking KOs the last few wars, there really isn't a single champ right now that jumps out as a "shut down defender".
There are just bugs. Lots and lots of bugs.
Hes fine where he is. He is not that difficult to fight. His specials r pretty easy to dodge and if he autoblocks I hit into him still to maybe get in more hits after.. absolutely disagreed..
Lol but seriously, Modok has gotten significantly easier since the bug fix, he just takes some getting used to.