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Mesmerize: 7% to stun. More like 70%.

Most times I don’t reroll the dice just for Mesmerize cuz it’s only 7%. But it’s been many times I got stunned like 5-7 times especially during the first fight. That’s such a cheap move.

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    BitterSteelBitterSteel Posts: 9,262 ★★★★★
    In a fight of 50 to 75 hits which is what modok’s Lab usually is, you’re likely to get 4 to 6 stuns probably more considering the amount of times you hit the opponents block. If what you said was true and it was 70% then if you’d got stunned 5-7 times then you’re looking at a fight of 7 to 10 hits. Was it 7 to 10 hits?
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    mahanmaxmahanmax Posts: 87
    In a fight of 50 to 75 hits which is what modok’s Lab usually is, you’re likely to get 4 to 6 stuns probably more considering the amount of times you hit the opponents block. If what you said was true and it was 70% then if you’d got stunned 5-7 times then you’re looking at a fight of 7 to 10 hits. Was it 7 to 10 hits?

    By 70% I mean it happens a lot not the exact 70%. It happens serval times very quickly at the start of the fight when I haven’t punch them over 10 hits. Then I got killed.
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    BitterSteelBitterSteel Posts: 9,262 ★★★★★
    mahanmax wrote: »
    In a fight of 50 to 75 hits which is what modok’s Lab usually is, you’re likely to get 4 to 6 stuns probably more considering the amount of times you hit the opponents block. If what you said was true and it was 70% then if you’d got stunned 5-7 times then you’re looking at a fight of 7 to 10 hits. Was it 7 to 10 hits?

    By 70% I mean it happens a lot not the exact 70%. It happens serval times very quickly at the start of the fight when I haven’t punch them over 10 hits. Then I got killed.

    It should happen a lot, people are generally bad at predicting probability that’s why casinos make so much money. You see 7% and you think that’s a tiny number, but the amount of hits you deal (or events) make that 7% a lot more likely than you think.
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    mahanmaxmahanmax Posts: 87
    Not old enough for a casino but it explains
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    NDK13NDK13 Posts: 620 ★★
    welcome to kabam gameplay
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    Mr_OtterMr_Otter Posts: 1,614 ★★★
    Yet 7% with many chances being every other hit the crystals are completely trash 😂😂😂
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    shchong2shchong2 Posts: 2,419 ★★★★
    Sadly this is Kabam Universe, and MCoC Dimension, RNG God is The-One-Above-All ..... welcome to MCoC reality

    p/s: occasionally I got stunned into oblivion before I can react as well. I learnt my lesson and try to dash back and keep a distance at the start of the game, and approach carefully.
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    BigDaddyJoeBigDaddyJoe Posts: 357 ★★
    That’s the truth
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    LrrrrLrrrr Posts: 234 ★★
    I used rogue on that node before, cause the stun doesn't register. The mesmerize activated twice in a row. I calculated the odds of that happening at 0.49% (used an online calc). Statistically, that is near impossible, definitely improbable. In the immortal words of Brian Fontane, 60% of the time it works everytime (7% in this case).
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    BitterSteelBitterSteel Posts: 9,262 ★★★★★
    Lrrrr wrote: »
    I used rogue on that node before, cause the stun doesn't register. The mesmerize activated twice in a row. I calculated the odds of that happening at 0.49% (used an online calc). Statistically, that is near impossible, definitely improbable. In the immortal words of Brian Fontane, 60% of the time it works everytime (7% in this case).

    0.49% is not near impossible. Think about how many thousands of players fight those nodes and how many 100s of thousands of hits are made against them. Of those, you are going to get two in a row. You say 0.49% is impossible but it’s similar odds to get a 5* featured from grandmaster crystals and you see many brag posts on reddit about it. Not nearly impossible. Not by any stretch of the imagination
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    Hulk_SmellsHulk_Smells Posts: 183
    the simple solution is only attack them when they are stunned. or just reroll. its not hard
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    CodornasCodornas Posts: 542 ★★
    Use Quake if there s mesmerize, her gameplay nufilly the worst nodes in the lab
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    AxeCopFireAxeCopFire Posts: 1,115 ★★★
    mahanmax wrote: »
    Most times I don’t reroll the dice just for Mesmerize cuz it’s only 7%. But it’s been many times I got stunned like 5-7 times especially during the first fight. That’s such a cheap move.

    k6kycs8uu8es.jpg
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    Speeds80Speeds80 Posts: 2,013 ★★★★
    By my experience There is a less than 7% chance that this percentage is working accurately,
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    DOKTOROKTOPUSDOKTOROKTOPUS Posts: 1,501 ★★★
    you didn't learn anything beating elektra in act 4?

    you should know that 7% is just a random number and you will be kabamed
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    FineDogFineDog Posts: 403 ★★★
    In a fight of 50 to 75 hits which is what modok’s Lab usually is, you’re likely to get 4 to 6 stuns probably more considering the amount of times you hit the opponents block. If what you said was true and it was 70% then if you’d got stunned 5-7 times then you’re looking at a fight of 7 to 10 hits. Was it 7 to 10 hits?

    It's 7-10 hits when you get stunned every other hit and then the AI combos you until you die.
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    BitterSteelBitterSteel Posts: 9,262 ★★★★★
    FineDog wrote: »
    In a fight of 50 to 75 hits which is what modok’s Lab usually is, you’re likely to get 4 to 6 stuns probably more considering the amount of times you hit the opponents block. If what you said was true and it was 70% then if you’d got stunned 5-7 times then you’re looking at a fight of 7 to 10 hits. Was it 7 to 10 hits?

    It's 7-10 hits when you get stunned every other hit and then the AI combos you until you die.

    You might think that’s how it works, but it’s not. On a fight with mesmerise when you go 30 hits without triggering mesmerise you don’t think about how lucky you are. But when it happens after 7 hits you think, god kabam have messed with the percentage. Humans are bad at statistics.
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    ThebgjThebgj Posts: 635 ★★
    @Mr_Otter

    thats a great point. the stun seems to happen 7% about over 100% of the time (if that makes sense to you)

    but the 2% 4* drop happens about 5% of the time ...lol
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    Vdh2008Vdh2008 Posts: 966 ★★★★
    I heard that 50% of the time it works every time.
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    MagrailothosMagrailothos Posts: 5,546 ★★★★★
    you didn't learn anything beating elektra in act 4?

    you should know that 7% is just a random number and you will be kabamed

    Having finished monthly quests, I just went back finished 100%ing that quest a couple of days ago.

    Giving Electra Mesmerise and raising her 'No loose ends' to kick in at 50% health?

    OUCH!
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    Warofgods13514Warofgods13514 Posts: 202
    edited March 2018
    Dude it's just bad luck. So just STOP WHINING ABOUT IT AND DEAL WITH IT. I recommend Rouge or Groot for that node ;)
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