Another V13
Mr_Otter
Member Posts: 1,614 ★★★
MD
Hyperion
Magik
Iceman
MD… enemy buffs are less effective by 5-15 percent
Hyperion: power gain buffs are changed into 150% power gain buffs (similar to the 200% energy node Kang boss from GotG Vol. 0 Event Quest)
Magik: Limbo damage is removed but her special damage gets a minor increase of 1-3%
Iceman: convert special into… increased Frostbite damage but not an auto Frostbite…
THERE I literally compiled all the major complaints into one post and even made suggestions on how to fix them without hurting anything (Mystic class does not need this tax break)
Hyperion
Magik
Iceman
MD… enemy buffs are less effective by 5-15 percent
Hyperion: power gain buffs are changed into 150% power gain buffs (similar to the 200% energy node Kang boss from GotG Vol. 0 Event Quest)
Magik: Limbo damage is removed but her special damage gets a minor increase of 1-3%
Iceman: convert special into… increased Frostbite damage but not an auto Frostbite…
THERE I literally compiled all the major complaints into one post and even made suggestions on how to fix them without hurting anything (Mystic class does not need this tax break)
-5
Comments
I'm literally just stating what everyone is already complaining about
Those champs DON'T NEED NERFS. u and other noobs crying nerf just don't know how to fight them
Instead of complaining about MD. Complain about masteries (including the class specific ones) being so underwhelmingly useful.
I don't see you making BUFF suggestions
I only really see Tech Collar and Mystic Disp used these days
Ok.
Hyperion: For every complaint post in forums, He gains an additional power gain charge. Each additional charge grants 5% increase in power gain.
Majik: For each complain post in forums, Majik's Limbo timer increases by 1 sec.
Iceman: For every complaint post in forums, Iceman gains a Frostbite buff. This buff is applied upon a successful hit from his sps.
MD: For every complaint post in forums, a mystic's chance to become Unstoppable increases by 1.0 %.
LMFÄÖ
Back to back posts complaining, lol you can't be serious
Its what nööbs do best lol
Alright turd, mr douche of the day
Limbo - unavoidable damage and OP in wars
Iceman - unavoidable damage at start of fights
Hyperion- 3rd specials constant
Don't need nerfed, but unavoidable damage can be hard to fight against. I think as it stands only Gwenpool can stop limbo on a 50+ combo but I could be wrong
Easy fix for Md would be to just make dexterity not give that crit buff.
For Limbo either flat out reduce the damage or the healing...or maybe make it more unique: at the end of the Limbo, Magyk deals X% ( X=50-100%, based on level) of the damage she took back and heals for 75% to 100% of it?
As for Hyperion's Power Gain...there's your options; there's also the option to cap it at 2 or 2.5 bars...that's all I've got though...sooorry!