**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Super rare drop from 3* max sig crystal.
MordridCowl_1979
Posts: 199 ★
I've opened a few of these in my time at mcoc. Mostly I get 55 4* shards, the base standard drop. 1 time I got a 4* mystic awakening gem! That was cool.
Just the other day I pulled something even rarer. Guess what it was...
3* tech awakening gem. 3*!
So if the base drop is 55 4* shards as anyone who plays this game can attest and a 4* awakening gem is a rare drop; how is a useless 3* awakening gem possible?
In terms of value, 55 4* shards is exceptionally greater than a 3* awakening gem. But the 55 4* shards are the most common drop, i.e. the worst odds. Since a 3* awakening gem is less value; did I find a "rare" unlucky drop?
Just the other day I pulled something even rarer. Guess what it was...
3* tech awakening gem. 3*!
So if the base drop is 55 4* shards as anyone who plays this game can attest and a 4* awakening gem is a rare drop; how is a useless 3* awakening gem possible?
In terms of value, 55 4* shards is exceptionally greater than a 3* awakening gem. But the 55 4* shards are the most common drop, i.e. the worst odds. Since a 3* awakening gem is less value; did I find a "rare" unlucky drop?
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Comments
U know what, ur absolutely right. That 4* awakening gem was from a 4* max sig. My bad.
But in any case, normally the usual/worst drop is the most frequent, i.e. the 55 4* shards; and the rare/best drops is the 4* immortal iron fist (thanks FR33_HUG5).
Since 3* awg < 55 4* shards, why are the shards more common?
This is why we can't have nice things!