**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Do you guys want dungeons to be permanently added ?
Adonanvay
Posts: 9 ★
Comments
"Brian Grant Presents - Banana Dungeons"
Noticed that the game hasn't been crashing so randomly and often again since dungeons ended? I'd like to keep the game as stable as possible please.
Too time consuming!
Too much dependency on someone else!
Too unworthy of the reward in return!
Too much like a full time job rather than a fun game!
Too unnecessary given other better quest/event/game-play introduced before!
As far as dungeons go, they were the only content I could sit next to my wife/dad/brother and actually play together. That was valuable to me.
Also from an Alliance leader perspective, it was a good recruiting tool, to either find players and then test their skill or meet folks who might later down the line be looking for a new home.
So yes, I say they should come back, with perhaps revamped rewards, just so those that enjoy them can play them.
Dungeons would be a welcome addition to give casual players another’s way to win resources.
But I'd probably be okay with it if the dungeon crystals weren't an almost guaranteed Sig stone. I chose the crystal that I only had one champ duped, and of course that was the champ I got. At that point, I decided dungeons were not worth the hassle at all.