Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Sounds like you have no idea what lazy game development is vs. non-lazy. it's lazy to leave the game as it is, and to not try to bridge the gap between new players versus veteran players. Veteran players gradually quit, whether newer players spend, is up to Kabam.
If you meant, players are "lazy", because they think there is good idea in lowering energy cost for acts 1,2,3, or 4 to help newer players, I disagree. I think your argument "Things shouldn't change." is lazy.
I'd say it's fair to reduce act 4 energy cost. But selling energy refiels makes them some money, so that might never happen
I've been playing since the game came out. I knew how awesome those champs were pre nerf but they're also easier to fight against now as well. So pros and cons to the Nerf. Ultron is now a shell of what he used to be, Juggy is pathetic in comparison to previously.
I didn't address you other point because it's stupid. Start world war 3 ? What? Feel the pain of our ancestors? What? It's already established that the maps aren't that hard, they're just long, the newer players just need to deal with it like we did.
People need to stop **** about the little things and focus on the fact people can't connect for long periods of time, the servers have sucked forever and every update brings a new batch of glitches but yeah, please keep begging for the paths to take less energy. Smdh.
I did 100% act 4.3&4.4 during that period. Cost me roughly 1.6k unit ( which i save from arena grinding ) for energy refill only.
I've fully explored Act 4 and completed Act 5 already. Now I'm making a constructive suggestion that would make sense, improve the game, and help newer players. I hope you have something else to do besides try to play amateur psychologist on the Internet.
It's not that Act 4 is too difficult. It's that when it was made it was the end of the game. There was nothing else to do after it so the game designers made it super long to keep people busy playing it a long time. The rewards at the time were far more valuable (4*s are not very important in an environment with 6*s) But now there's stuff after it, the game has evolved and is bigger than it used to be. But energy is still capped. It makes sense to reduce the energy. It's not because it's too hard.
And all of the players who have already completed Act 4 are not missing out on anything. As another poster intelligently pointed out, those players have had 1 or 2 years or more to enjoy the benefits of all the rewards that came along with Act 4, enhancing their position and increasing the strength of their roster.
It's like if you bought a 2005 Mustang in 2005. At the time maybe it seemed fast. You took it to the track and won a few races. In 2010 you had all the winnings from the past 5 years, but then the '10 Mustang comes out with 50% more horsepower. So you get one of those.
Someone coming along to the race track in 2010 shouldn't have to pay the same amount that you did for the '05 Mustang. It's not as fast compared to what else is out there anymore. It's the same car but the environment has changed, the value has gone down. You didn't lose anything- you still have those 5 years of winnings in your pocket.
Again, you don't address any arguments, just say people are "begging." and adding nothing to what you said before.
Clearly, you only care about concerns that affect you.
No one's arguing server outtages need to not be looked into.
You need to understand, talking about other topics ok, especially those that may affect the longevity of the game or players beyond themselves, even if it seems to offend you.
Selfish and short-sighted.
I can make the same argument as you, why should people be concerned about giving feedback to improve the game, when there are problems in the real world? Assuming people don't care about real life? See how it sounds incredibly dismissive?
I've been playing for years and nobody is whining. So you're wrong about not being wrong.
If a top tier player continues playing hard and spending like a whale it's still next to impossible to catch up because there is such a huge huge gap between awards for the top few alliances in AW and AQ and those at lower tiers.
But it's not completely impossible, because it takes a lot more resources to grow at the top end of the game than it does in the beginning or intermediate stages. This is by design and it's intelligent game design on Kabam's part- it's how it should be.
Reducing energy costs for Act 4 would give developing players a tiny boost, but it would still be a very difficult uphill climb for them to try and get to the top tiers of the game and would still take years of hard work.
Act 5 is MUCH more difficult than Act 4. But in terms of energy cost it is literally about half as much if you count up all the paths. My suggestion would make energy costs more equitable maintaining the ramp up in both difficulty and energy costs from Act 1 through Act 5. I don't think it makes sense that Act 4 costs twice as much energy as Act 5. It should be less or about the same, not more. Difficulty is good.
Literally whining about the length of the Act 4 while saying you're not whining. You can't make this up.
Oh well that's what everyone else did
Some ignorant person spouting off like he knows what he's talking about when he doesn't, all while ineptly using the word "literally" in a context where it doesn't apply. You don't have to make this up because it happens all the time. Anyway thanks very much for your valuable contribution to the thread.
I finished fully exploring Act 4 a year ago.
Literally: adverb, in a literal manner or sense; exactly.
Whining: verb, complain in a feeble or petulant way.
You are LITERALLY WHINING about the length of Act 4. Boom. Good day mate!
Again completely disagree with you here. Kabam cannot control server outages, it's through a third party. But they can make it easier for people to bridge the gap between a newer player and a veteran player. This actually benefits ALL parties here.
1. The player gets to progress at a faster rate
2. Kabam see that the player progresses faster, can make more money off end game content which is where the real money is
3. the pool of talent for alliances increase to make it easier to recruit for. Having completed act 4 brings the player a certain degree of experience along with it. It's not act 5 by all means but there are many challenges along the way. Many players don't even bother with act 4 because it's so long, and that's the problem here.
Your argument for that people need to stop complaining is not what these forums are for. It's to bring out a discussion with the community and Act 4 is major hurdle in the game, and a huge part of the game(If i had to guess the energy cost of Act 4 alone is somewhere around 40% of the entire game's energy cost outside of the EQ's with act 5 making up 33%). The only reason I can think of as to why Kabam hasn't reduced the energy cost for act 4 is to increase refill sales which they will get regardless if people are doing act 4 and doing EQ's
Well stated but I think it's even more extreme than what you state. Act 4 is very nearly double the total energy cost of Act 5. It should be less, not more, and certainly not double. If I had to guess at percentages I think it is more like 1% for Act 1, 3% for Act 2, 10% for Act 3, 30% for Act 5, and 56% for Act 4.
4.1: 2020
4.2: 2370
4.3: 2956
4.4: 2595
slightly less for 4.1 and 4.2 compared to 5.1 and 5.2. I imagine that 4.3 and 4.4 would still cost more. But this would be much more in line with a natural progression and would make a lot more sense.
And, for like the fifth time, I finished fully exploring Act 4 myself over a year ago.
And my grandpa did all of his mobile gaming by detaching the tin can from the string and throwing it at cats. If it was good enough for him it should be good enough for all these dang whipper snappers!