Sentinel are so damn annoying

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  • DNA3000DNA3000 Member, Guardian Posts: 19,846 Guardian
    DNA3000 wrote: »
    Best Sentinel Options

    Medusa via Armor Shatter
    Ghost Rider via Judgments
    Blade via Danger Sense (w/Ghost Rider Synergy)
    Nebula via Shocks

    Also Great

    Angela via Pure Damage
    Iceman via Cold Snap & Frostbite
    Hela via Pure Damage
    Red Hulk via Heat Charges & Resistances
    L. Cage via Pure Damage, Stun & Industructable

    There are other good options certainly, but these came to my mind

    You didn't even mention, IMO the best option, Quake. You finish fights with zero analysis.

    Actually, if you do it right with Nebula, you also finish the fight with zero analysis.

    Hmm. Didn't know that. Got her as a 4* when I really didn't have much use for her at that point. Don't have her as a 5*

    Nebula shock charges (on her, not on the enemy) reduce the ability accuracy of robots. At five stacks, robots don't trigger abilities any more, and that includes analysis charges. Build up five charges, and you can swing away: no analysis charges build up (fewer than five does reduce the probability of stacking an analysis charge below 100%). If you transfer those charges to the Sentineloid, you lose this effect so you either try to not parry Sentineloids, or if you do then you just try to build them back up again.

    Towards the end of the fight, you can transfer the charges and then land SP2 which doubles them up. That often finishes off the fight fairly quickly, when analysis charges and other triggered debuffs no longer matter.
  • FixxxFixxx Member Posts: 234
    OP just said they're annoying. I agree. I find their defensiveness annoying, baiting their specials is an exercise in patience. Otherwise, they're fine
  • IcsGrecIcsGrec Member Posts: 919 ★★★
    edited July 2018
    I found them annoying in the beginning too.
    Then I got Hyperion.
    The rest is just "heavy-heavy-SP2-RIP" :smile:
  • GroundedWisdomGroundedWisdom Member Posts: 36,644 ★★★★★
    DNA3000 wrote: »
    DNA3000 wrote: »
    Best Sentinel Options

    Medusa via Armor Shatter
    Ghost Rider via Judgments
    Blade via Danger Sense (w/Ghost Rider Synergy)
    Nebula via Shocks

    Also Great

    Angela via Pure Damage
    Iceman via Cold Snap & Frostbite
    Hela via Pure Damage
    Red Hulk via Heat Charges & Resistances
    L. Cage via Pure Damage, Stun & Industructable

    There are other good options certainly, but these came to my mind

    You didn't even mention, IMO the best option, Quake. You finish fights with zero analysis.

    Actually, if you do it right with Nebula, you also finish the fight with zero analysis.

    Hmm. Didn't know that. Got her as a 4* when I really didn't have much use for her at that point. Don't have her as a 5*

    Nebula shock charges (on her, not on the enemy) reduce the ability accuracy of robots. At five stacks, robots don't trigger abilities any more, and that includes analysis charges. Build up five charges, and you can swing away: no analysis charges build up (fewer than five does reduce the probability of stacking an analysis charge below 100%). If you transfer those charges to the Sentineloid, you lose this effect so you either try to not parry Sentineloids, or if you do then you just try to build them back up again.

    Towards the end of the fight, you can transfer the charges and then land SP2 which doubles them up. That often finishes off the fight fairly quickly, when analysis charges and other triggered debuffs no longer matter.

    Love using this tactic with her.
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  • WelderofortuneWelderofortune Member Posts: 527 ★★
    sentinels are best fought with sentinels, end of story.
  • AsmodeyusAsmodeyus Member Posts: 217
    Best Sentinel Options

    Medusa via Armor Shatter
    Ghost Rider via Judgments
    Blade via Danger Sense (w/Ghost Rider Synergy)
    Nebula via Shocks

    Also Great

    Angela via Pure Damage
    Iceman via Cold Snap & Frostbite
    Hela via Pure Damage
    Red Hulk via Heat Charges & Resistances
    L. Cage via Pure Damage, Stun & Industructable

    There are other good options certainly, but these came to my mind

    Quake, kills them easy too, very easy
  • Afri4ColaAfri4Cola Member Posts: 28
    Sentinel's are a bit boring in AQ as they all have the same specials unlike Adatoids and Symbioids.

    I use X-23 for most Sentinel-fights (except tech). Her cruelty buffs against bleed immune champions come in handy.
  • Timone147Timone147 Member Posts: 1,276 ★★★★
    Not hard just very boring fights because you fight so many in AQ and they are so passive want to hammer through and they sit there blocking away doing nothing
  • KillerRino19KillerRino19 Member Posts: 370 ★★
    Best Sentinel Options

    Medusa via Armor Shatter
    Ghost Rider via Judgments
    Blade via Danger Sense (w/Ghost Rider Synergy)
    Nebula via Shocks

    Also Great

    Angela via Pure Damage
    Iceman via Cold Snap & Frostbite
    Hela via Pure Damage
    Red Hulk via Heat Charges & Resistances
    L. Cage via Pure Damage, Stun & Industructable

    There are other good options certainly, but these came to my mind

    Og Thor works pretty good for them too
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