Domino's Sig Ability Triggering On 0% Abilities + Causing AA's Dexterity To Fail
becauseicant
Member Posts: 413 ★★★
When you go up against Domino using Archangel you'll notice that every blocked hit you take from Domino, even when she isn't bleeding, will trigger her signature ability. As you may or may not know Archangel has an ability that gives him a 0% chance to poison an opponent who hits his block which increases by 25% for each bleed on the opponent. Logically an ability with a 0% chance to activate cannot 'fail' to activate since it never had a chance to trigger in the first place. I assume this is a bug related to how Domino's signature ability is coded. It shouldn't be triggering her sig ability until 1 or more bleed debuffs are placed on her.
Secondly is that while it seems Archangel's Ability Accuracy Reduction Immunity is working against most of Domino's effects, when he gets unlucky it's possible for his dexterity to fail. It seems that the Unlucky buff is being applied on top of his immunity or is somehow overriding it.
Secondly is that while it seems Archangel's Ability Accuracy Reduction Immunity is working against most of Domino's effects, when he gets unlucky it's possible for his dexterity to fail. It seems that the Unlucky buff is being applied on top of his immunity or is somehow overriding it.
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Comments
The unlucky passive doesn't let you evade or use the dexterity mastery. It doesn't directly "modify" your abilitt accuracy
Hypothetically, if Archangel were one of those characters that get parry or evade in their description, like Proxima with her parries, then he might be immune to her unlucky stopping evade.
Also just so it's clear the wording on Unlucky is "100% chance for Evade or the Dexterity Mastery to fail". Since it's stated as altering the chance I believe it is interacting with ability accuracy and not just a binary "turn off dexterity" mechanic.