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% based alliance revives

Just wondering if this is something that is ever gonna be looked into and addressed. The revives for aq/war are horrible too say the least say you have a 5/65 5* champ pop a 4200 team revive for 365 units and it barely does anything too heal your champ even when you dump in 6k health potions. The average cost too revive and heal an attack team 1 time is around 1300 units that's a bit much imo but if your in a competitive alliance then at times this has too happen. Just thinking of you rolled over the questing revives aspect you will have 20%,40%, and even 60% revives this is something that really needs too be looked into even if you dropped too 15%,30%,45% revives it would be alot better than those weak 325s and 1650 that literally barely adds a sliver of health too champs. So any chance we can get some relief here or we pretty much stuck with what we got.

Comments

  • MordridCowl_1979MordridCowl_1979 Posts: 199
    Nope. Spend money.
  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    Brian Brant commented on this a few weeks ago. Agree with him 100% on increasing % health recovered from alliance revives and potions.
  • V1PER1987V1PER1987 Posts: 3,474 ★★★★★
    All healing items really should be percentage based. I mean healing items are already ridiculously overpriced and on top of that they barely heal. Revives and potions should both be percentage based.
  • rnr87rnr87 Posts: 394
    The game has changed so much since they were introduced we now have 5* champs and even 6* champs the amount that these potions and revives add is a joke too put it nicely.
  • buggysitehaveaccontbuggysitehaveaccont Posts: 158
    edited August 2018
    just remove all pots from aw, if you fail and get ko it might be your fault you team fail.
    should be no backup for wallet warriors.
    when you get ko you get ko, just hope enemy are worse than you instead of richer.
    potter teams are pathetic, seeing our boss ko them 30 times while we were better and got enemy boss without a ko is ridiculous.
    just remove all aq pots and boost or kabam give all teams exact same amount and same lvl of pots when war start
  • rnr87rnr87 Posts: 394
    Always gotta be some1 in every discussion as it is right now every1 has the same ability too use 15 items so whether u believe it or not we are all on level playing fields considering the at item cap but that isn't what this discussion was about this discussion was about change s too revives for aq/war not for some1 too come in and start talking bs about wallet warriors.
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