Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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5*s in arena
nh4cl
Posts: 122 ★
Kabam,
If you aren't going to fix the algorithm for matchups in arenas where you can use 5*s, please reduce the resource requirements for taking a r1/25 5* to r2. It is becoming impossible to use your r1/25 5*s anymore as the death match pops up 30 or more fights in. It's maddening.
If you aren't going to fix the algorithm for matchups in arenas where you can use 5*s, please reduce the resource requirements for taking a r1/25 5* to r2. It is becoming impossible to use your r1/25 5*s anymore as the death match pops up 30 or more fights in. It's maddening.
-1
Comments
This is just the nature of the algorithm changing due to more 5/65's being added. It was bound to happen, and many have also seen this happen with their lower PI 3/30's, and the solution is the same for them.
How you reach/hold infinite streak only needs to be minorly adjusted, so it should not be a problem to maintain. It also doesn't slow you down at all (considering I had no trouble getting Red Skull as a 4*), it's just a mental reminder needed that when you hit your 1/25's, start using 4/40's with them.