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Please update AQ/AW revives

Spurgeon14Spurgeon14 Posts: 1,624 ★★★★
Can you please look at updating these essentially worthless revives to reflect a percentage of health instead of a flat value of 350? As the game progresses, 350 health becomes increasingly miniscule. If other things in the game are evolving, why not these?

o5jvubgxwwg0.png

Comments

  • Panchulon21Panchulon21 Posts: 2,545 ★★★★★
    This has been asked for over a year now. And ignored for that year lol
  • Spurgeon14Spurgeon14 Posts: 1,624 ★★★★
    This has been asked for over a year now. And ignored for that year lol

    Yeah...they pretty much get put in my stash and sold. Maybe eventually they will listen. Haha
  • MfallsMfalls Posts: 94
    It’s not ignorance the decreasing value of these makes it so the probability of you spending real money for higher lvl revives and health increases as the difficulty of AQ/AW increase. I suggest buying high lvl health with glory to offset this issue.
  • DNA3000DNA3000 Posts: 15,402 Guardian
    Spurgeo14 wrote: »
    Can you please look at updating these essentially worthless revives to reflect a percentage of health instead of a flat value of 350?

    I think that is unlikely, since they were actually explicitly changed from percentages to flat values long ago to reduce the power of those potions in alliance events. I doubt they would reverse that position and change them back.
  • DL864DL864 Posts: 831 ★★★
    i wish they would
  • I don’t want to see any buffs to AW potions or revives and neither should anyone else!

    Be thankful that the revives suck and the health pots are expensive!

    This is one small way to allow skill to offset spending. Be happy and think about what your asking for!
  • I’d rather see less items and allow War to actually prove who had more skill.
  • AxeCopFireAxeCopFire Posts: 1,115 ★★★
    Spurgeo14 wrote: »
    Can you please look at updating these essentially worthless revives to reflect a percentage of health instead of a flat value of 350? As the game progresses, 350 health becomes increasingly miniscule. If other things in the game are evolving, why not these?

    o5jvubgxwwg0.png

    Sorry but no one at any level of play higher than war tier 10 wants this.
  • Spurgeon14Spurgeon14 Posts: 1,624 ★★★★
    I’d rather see less items and allow War to actually prove who had more skill.

    It has very little to do with skill as is. It's all about money and having the newest champs or best defenders.

  • Spurgeon14Spurgeon14 Posts: 1,624 ★★★★
    AxeCopFire wrote: »
    Spurgeo14 wrote: »
    Can you please look at updating these essentially worthless revives to reflect a percentage of health instead of a flat value of 350? As the game progresses, 350 health becomes increasingly miniscule. If other things in the game are evolving, why not these?

    o5jvubgxwwg0.png

    Sorry but no one at any level of play higher than war tier 10 wants this.

    Not sure what you are basing that statement off of. My alliance is usually around tier 7-8.

  • grud9egrud9e Posts: 85
    Revives and healths just haven't scaled up with 5* and 6* champs. It's their business model.
  • Spurgeon14Spurgeon14 Posts: 1,624 ★★★★
    grud9e wrote: »
    Revives and healths just haven't scaled up with 5* and 6* champs.

    Exactly. That's why I'm asking them to update them.
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