Web Slinger Challenge- Team Comp.
Drizzits
Member Posts: 157 ★
Alright, so naturally, myself and others will be considering a legends run for this challenge.
What teams do you think will be most effective, with a bunch of enemies who do nothing but evade?
I speculate some stun immune spoders, so ability champs like Elektra will still be (probably) viable, right? Or no?
For major options I've got SL/Magik, elektra and bw.
Thoughts? Input?
What teams do you think will be most effective, with a bunch of enemies who do nothing but evade?
I speculate some stun immune spoders, so ability champs like Elektra will still be (probably) viable, right? Or no?
For major options I've got SL/Magik, elektra and bw.
Thoughts? Input?
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Comments
Cause I don't have Karnak ranked as high as BW and CB.
- Crossbones
- Duped Black Widow
- Agent Venom
- Duped Falcon
- Elektra
Masteries (apart from Parry, Dex, Precision and cruelty):
- Assassin
- Deep Wounds
- Stupefy
- Petrify
- Pacify
- Willpower (just for the debuffs from certain nodes)
- Maxed Block Proficiency
- Inequity
- Resonate
This is for legends. All about speed and efficiency. I'm pretty sure I could build a team to be slow and methodical. Won't help a legends run though.
4/55 5* SL sig 50
4/55 5* IF sig 30
5/50 4* Quake sig 80
5/50 4* Hawkeye sig 40
5/50 4* BW sig 99
Use that shield synergy to make my BW 100% ability accuracy reduction and SL/IF for anything that doesn't evade. Good luck to everyone.
That is not exactly true. You cannot say that BW, CB, Karnak and Iceman being mentioned as good champs to bring to the quest is irrelevant. Regardless of the nodes we already know the champs we are facing and how evasive they can be. Therefore you need champs that negate at least the evasive ability of the champs. The nodes and buffs that get added to the quests you work through or work around similar to what was done in the past challenges.
Yeah, no way to use my r5 lvl 60, she dont work on classic spider man
BW doesn't get 100% from those synergies
Correct, last time someone talked about this it turned out that defensive abilities could still trigger, after a Mod responded it turns out the 2 synergies together added on with BW give her about 91% accuracy for her signature.
Is that not counting against a science champ? 91% sounds right against every one but mutant and science, with science being 100% and mutant being like... 71.5%?
55+5.5+5.5+5.5. Yea. 71.5.
I don't know if that was covered, but I feel like it'd be around 98%, not exactly 100% for every hit, cause that was the reason given when they changed her.
I could be wrong though.
my team is going to be:
4* Daredevil 5/50 Duped Sig 88.
5* Symbiote Spider-Man 3/45 Unduped.
4* Yellowjacket 5/50 Duped Sig 40.
4* Ghost Rider 5/50 Duped Sig 48.
4* Ice Man 4/40 Unduped.
Bringing some of my hard hitters (Symbiote Spidey, Yellowjacket and Ghost Rider counting his fury) to finish some opponents faster. and Ice Man/Daredevil to be Spidey killers. i don't think i would be able to fully explore it though.
Mathematically that would be with one synergy of the two.
Not that you're wrong. Realistically that's probably the way she's functioning even if the numbers say otherwise. Nothing works 100% in this game, unless it's against us. Lol