Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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HulkBuster Buff
Namelez
Posts: 992 ★★★
Passive: Tony enhances his suit providing 1000 armor rating.
Passive: 25% chance to activate armor upon attacking or being struck.
Passive: Damage increases based on lost health (up to 75%). Damage increases by 250 per armor buff. (Max stack 4.)
Armor: 100% chance to convert 2 armor buffs into 1 permanent armor upon landing a special. (Armor increases rating by 200 per stack.)
Special 1: 100% chance to Armor break the opponent lowering armor by 500.
Special 2: Unlockable. Each beam hit has a 50% chance to burn 25% of the opponents power.
Special 3: 100% chance to place a permanent armor break on the opponent. (Armor reduction = 500)
Signature Ability: Tony knows his suit is about to be destroyed and activates a burst of regen recovering 3000 health. (Activates when below 20% health.)
Synergies: Go to sleep: (Hulk) HB and Hulk has a 25% chance to KO an opponent below 15% health when using a special.
All the armor: (Rhino) All champions gain a 750 armor rating increase.
Bigger is better: (Venom) HB gains True strike when the opponent is below 20% health.
Venom gains True Strike at 25% health instead of 18%.
Stark Industries: (All Stark related champs) Enhanced shock. Armor. Armor break. Power drain. Heal Block. And Regeneration. (20% enhanced)
Passive: 25% chance to activate armor upon attacking or being struck.
Passive: Damage increases based on lost health (up to 75%). Damage increases by 250 per armor buff. (Max stack 4.)
Armor: 100% chance to convert 2 armor buffs into 1 permanent armor upon landing a special. (Armor increases rating by 200 per stack.)
Special 1: 100% chance to Armor break the opponent lowering armor by 500.
Special 2: Unlockable. Each beam hit has a 50% chance to burn 25% of the opponents power.
Special 3: 100% chance to place a permanent armor break on the opponent. (Armor reduction = 500)
Signature Ability: Tony knows his suit is about to be destroyed and activates a burst of regen recovering 3000 health. (Activates when below 20% health.)
Synergies: Go to sleep: (Hulk) HB and Hulk has a 25% chance to KO an opponent below 15% health when using a special.
All the armor: (Rhino) All champions gain a 750 armor rating increase.
Bigger is better: (Venom) HB gains True strike when the opponent is below 20% health.
Venom gains True Strike at 25% health instead of 18%.
Stark Industries: (All Stark related champs) Enhanced shock. Armor. Armor break. Power drain. Heal Block. And Regeneration. (20% enhanced)
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Comments
Armor break on especials is so good
Variations on abilities..add extra abilities dont changes this.
The Bigger They Are... : Whenever hulk buster faces an XL sized character/Hulk based champion, he increases his attack and armor (or physical resistance) by a flat rate. This would be a basic ability, so his signature would stay the same
I like it !!! Looks and sounds very intriguing!
Thank u ! And I'm glad u noticed the cleverness LoL 😉. But yeah in LOL... ROL... Even AW it does seem just a bit OP
https://forums.playcontestofchampions.com/en/discussion/comment/631295#Comment_631295
Yes Kabam Deserve all the hate and miike