What if Mcoc had LOGIC? Lol
Infineight
Member Posts: 278 ★
Imagine Mcoc with logic I.e. The game works logically on the abilities of champs like:
1. Ghost rider to be incernate and coldsnap immune
2. Also the sizes of dormammu and sentinels
3. From where do those upgrade in rocket's sp3 come from. (Also applicable for Magik, gwenpool etc.)
4. Groot and king Groot should have extra incernate or un-ending incernate
5. Electro should be Shock immune
6. The hood should fly (read his dicription) etc.
What do you think guys? Any more of such??
1. Ghost rider to be incernate and coldsnap immune
2. Also the sizes of dormammu and sentinels
3. From where do those upgrade in rocket's sp3 come from. (Also applicable for Magik, gwenpool etc.)
4. Groot and king Groot should have extra incernate or un-ending incernate
5. Electro should be Shock immune
6. The hood should fly (read his dicription) etc.
What do you think guys? Any more of such??
3
Comments
1. Nah, he is good as is
2. They are fine
3. The same place he got Thor’s new eyeball from, Magik summons the sword, Gwenpool...oh well, Guillotine always carries her sword. What do u mean?
4. Don’t make them suck more, and living wood doesn’t burn well
5. I guess
6. He looks cool running tho.
I could imagine a different Marvel game where everything matches the comics. Not a good idea for a game based on 1v1 duels.
However, some stuff could be tuned to make more sense, like shock immunity for Electro - I guess he doesn't have it because he would introduced quite early, not sure if shock damage was already there at that point.
People are constantly arguing the game is illogical, when what they really mean is it isn't what they expect which isn't always logical either. For example, people keep pointing to Ghost Rider not being incinerate immune as an example, but it is the canonical example of people being essentially completely wrong. The "logic" is "Ghost Rider is constantly on fire, so he should be immune to fire." Except this is canonically false in the Marvel canon. Ghost Rider is not on fire: he is surrounded by mystical flames which he can use for a variety of purposes, but those mystical flames do not burn intrinsically. If they did, Ghost Rider would burn any normal human he touches, but he doesn't. The Ghost Rider is only immune to fire in the comics because as a spirit of vengeance he's essentially invulnerable to any normal damage. "Logic" says he should be immune to punches and bullets also. But real logic says he can't be immune to everything in a video game, so he's only immune to things that the game wants to emphasize.
As a completely separate problem, "incineration" like all things in the game is an extreme simplification for game purposes. It includes conventional damage from flames, things like Hyperion's laser eye beams, and the Phoenix's cosmic energy. Even things completely immune to normal flames wouldn't necessarily be immune to the Phoenix's cosmic fire, but the game again has to simplify to be workable at all.
Your friend,
Mephisto, the bleeding demon