ive completed UC like 2 days after it came out now doing Master just for the fun of it wanted to see this lag yall talking about havent ran into it yet
iPhone 8 Plus
Everything updated as of today
Dark hawk is crushing me from start plus in other fights having a hard time with parry looks like the frame rate is down the more animations the worse the start like with ghost if phases back on me in start of fight will notice lag others in my alliance are having the same problem. Getting a parry in the start of fight has be about a 3/5 now and in aw and aq it appeared to be lower. But this could depend on the aggression of the champions. Plus timing intercepts has been more difficult as well. Problem is when they start to dash forward at you they appear to look slower then they are so I have been timing parry and intercepts to slow and getting crushed
I cannot believe that only animations could be so much resource intensive..
Darkhawk is a bugged champ
I cannot fight even in Maestro difficulty..
At start of the fight and every time I approach to him during his block, the game become unresponsive.
I notice this lag during Iceman sp2 animations (falling snow flakes) or other big champions (like dormammu, or The Champion) but this time it is unacceptable.
Near a week, 6 pages of user reporting problems, and no answer.
I posted some "pages ago" my device version, I open a ticket, I hope they fix this before EQ finish..
ive completed UC like 2 days after it came out now doing Master just for the fun of it wanted to see this lag yall talking about havent ran into it yet
If you didn't notice it, you'll never see it. I think it device-related
On fight start while loading, game crashes. Reload, resume fight. Die. Fight with next champ, game crashes. Reload. Resume fight. Die. Repeat.
But the biggest thing is the lag at fight start. You simply cannot swipe back in time before you get hit. On the odd chance that you do manage to evade it lag and all because he activates SP2 as soon as the fight begins or dashes back, the fight is just buggy AF.
I doubt they will fix it now. What they can at least do is Remove his null mode buff at fight start.
GaaTY
iPhone 6
iOS 12
Cellular & WiFi
Version 21.1.0
Good morning people.
He is Robot type, but when he receives the Shattered Armor Debuff he continues to activate his Buff!
As far as I know, no Robot with Shattered Armor activates your Buff.
Congratulations, Kabam.
his modes aren't affected by ability accuracy read his abilities
I'ts true, Darkhawk's passive ability (like stealth mode, or shield mode) is immune to ability accuracy. But the chance of autoblock is not immune to medusa's abiliyy accuracy (in fact, I had no problem hitting him while Armor Shattered was applied, because that robot had -100% chance to autoblock me)
As I see in the GIF, we can't say the same thing on MISS hit. I expected that if Darkhawk had Armour shattered (even if he can reach Stealth mode without any problems) he would not be able to miss the hits (because of the 100% ability reduction)
Maybe that those 2 interactions (autoblock and missed hit) don't work in the same way... a good way to discover it is fighting against Hood with Quake and hit him while he is invisible and has the Concussion debuff
I confirm that the invisible ability cannot be "bypassed" by Concussion or other ability reduction. Obviously Quake can prevent Hood to become invisible... but if he becomes invisible, he can miss hits.
The problem is that Darkhawk can reach Stealth mode ALWAYS thanks to his immunity of ability reduction
So I guess what I’m about to say is kinda obvious. I keep trying to fight darkhawk but it starts loading and just takes me to my phones home screen and closes out the entire game not sure what’s going on but need help
IGN: hahawaiwai
iPhone 6S+ and iphone5S
WiFi and cellular
iOS 12.1
iphone 6S plus is unplayable, the game shut off every time i start the fight and sometimes when i restart the game, it went into the fight, but super laggy, there are other times that the fight started, and after about 1 min or so, while i was playing, game just shut down again and i lost half health.
switched to iphone 5S, was ok for two runs, then third run was the exact same as the iphone 6S+ runs. not sure what's going on. not feeling use items because of server issue.
please fix it asap.
Thank you to everyone providing device information! This helps our team out a ton in getting this resolved. Also wanna thank you all for your patience while we work towards that.
Once we have further information, we'll pop back in here!
It still wasn't fixed. It has to do with his animations (specially the power start 2 node, which is causing this problem).
There doesn't seem to have any problem on heroic difficulty since this node doesn't exist there
Thank you to everyone providing device information! This helps our team out a ton in getting this resolved. Also wanna thank you all for your patience while we work towards that.
Once we have further information, we'll pop back in here!
How about you offer some more transparency. Between last week and now what has the game team done about it?
Did they already looked into or wasn't it serious enough at the time?
Do they see this as a priority or not?
What time frame are you aiming for? The "update" you have is basically a nice way of saying we still don't know anything. So again it would be better to offer some form of transparency because now those that are affected still don't know what to expect.
if this lag don't stop I wont be able to clear uc since it's impossible to bait sp2 with lag coming from start since null mode active makes unblockable basics and is impossible to stay clear of sp2 and not die
It still wasn't fixed. It has to do with his animations (specially the power start 2 node, which is causing this problem).
There doesn't seem to have any problem on heroic difficulty since this node doesn't exist there
Yeah, all the other level of difficulties, he isn't bugged like that. In fact, I brought him to his SP2 in heroic, just to see if it would lag then, and it didn't.
So, something about starting him off with 2 bars of power messes something up, and it is pretty much impossible to do anything except get KO'ed in master. Everything else is 100%.
Okay, we all know I'm pretty tolerant, but I'm officially at the end of my patience. I literally just beat him on Master. Cost me hundreds of Units, my stores of Revs, a 30% Boost, and a number of Energy Refills trying over and over. Guys, I know you're working on it, but please come up with something. We can't play like this.
my question is, if you know its broken why would you insist on it? just to prove its possible? insitting others to do the same? doesnt seem normal to me anyways, and im trying not to make more unnecessary venting. im going to wait this month to see kabam resolution of the problem, no more money spent in stupid manner on my part
Dear Kabam, I tried the uncollected difficulty darkhawk quest and I reached darkhawk and then I used my boosts but I couldn't dash back I thought it's the network problem so I tried again but again my boost and revives got wasted. I tried this 5 times and the results were same. So plz give me my items back as enlisted 3x champion boost, 2x lesser champion boost, 4 lvl 1 single revive, 3x health boost,1x greater attack boost,2x attack boost. That's all I wanted to say thank you
funny to, once again, see how long it takes to fix a bug impacting the players, making them spend revives and units...
Some communication would be great, just by saying "Hey we know there is an issue, we are asking you to wait until this is resolved. In the meanwhile please do not attempt master or uncollected. We are also working on some compensation for all the revives and units spent in order to win those fights". It is really not asking much I think.
Instead, it seems this is not taken seriously...
Thank you for providing us the requested information we asked for. I have compiled the information and passed it up to our Senior Team for further review.
Our Game Team is working hard to find the root cause of these kinds of issues. Since I have not seen any other reports of this specific issue, I will now be submitting a report on your behalf with all the information you provided. This will be a huge help in letting the Game Team get a better understanding of what went wrong, where, and when. While I can't give an exact time frame for a fix, please know that it will be looked into ASAP. Rest assured that our Game Team are working hard to improve your game experience.
So it seems that until very recently no information was even being sent to the game team lol
Or the communincation lines are not well at all.
I still would love to hear a responce from a moderator.
Between the first week and now did you guys pass along this issue?
Is this on the priority list of being fixed. What time frame are you aiming for?
When will you acknowledge this as an issue?
It's time to be transparent and let us know what we can expect.
Comments
Ios 12.1
Crashing against Darkhawk every time
Latest os
Ig will triv
Very unhappy!!!! @Kabam Miike
Everything updated as of today
Dark hawk is crushing me from start plus in other fights having a hard time with parry looks like the frame rate is down the more animations the worse the start like with ghost if phases back on me in start of fight will notice lag others in my alliance are having the same problem. Getting a parry in the start of fight has be about a 3/5 now and in aw and aq it appeared to be lower. But this could depend on the aggression of the champions. Plus timing intercepts has been more difficult as well. Problem is when they start to dash forward at you they appear to look slower then they are so I have been timing parry and intercepts to slow and getting crushed
Darkhawk is a bugged champ
I cannot fight even in Maestro difficulty..
At start of the fight and every time I approach to him during his block, the game become unresponsive.
I notice this lag during Iceman sp2 animations (falling snow flakes) or other big champions (like dormammu, or The Champion) but this time it is unacceptable.
Near a week, 6 pages of user reporting problems, and no answer.
I posted some "pages ago" my device version, I open a ticket, I hope they fix this before EQ finish..
If you didn't notice it, you'll never see it. I think it device-related
On fight start while loading, game crashes. Reload, resume fight. Die. Fight with next champ, game crashes. Reload. Resume fight. Die. Repeat.
But the biggest thing is the lag at fight start. You simply cannot swipe back in time before you get hit. On the odd chance that you do manage to evade it lag and all because he activates SP2 as soon as the fight begins or dashes back, the fight is just buggy AF.
I doubt they will fix it now. What they can at least do is Remove his null mode buff at fight start.
GaaTY
iPhone 6
iOS 12
Cellular & WiFi
Version 21.1.0
As I see in the GIF, we can't say the same thing on MISS hit. I expected that if Darkhawk had Armour shattered (even if he can reach Stealth mode without any problems) he would not be able to miss the hits (because of the 100% ability reduction)
Maybe that those 2 interactions (autoblock and missed hit) don't work in the same way... a good way to discover it is fighting against Hood with Quake and hit him while he is invisible and has the Concussion debuff
The problem is that Darkhawk can reach Stealth mode ALWAYS thanks to his immunity of ability reduction
iPhone 6S+ and iphone5S
WiFi and cellular
iOS 12.1
iphone 6S plus is unplayable, the game shut off every time i start the fight and sometimes when i restart the game, it went into the fight, but super laggy, there are other times that the fight started, and after about 1 min or so, while i was playing, game just shut down again and i lost half health.
switched to iphone 5S, was ok for two runs, then third run was the exact same as the iphone 6S+ runs. not sure what's going on. not feeling use items because of server issue.
please fix it asap.
Android 7.0
Using WiFi
At the start of the fight my initial swipe back is not registered resulting in an instant punch-in-the-face
Once we have further information, we'll pop back in here!
There doesn't seem to have any problem on heroic difficulty since this node doesn't exist there
How about you offer some more transparency. Between last week and now what has the game team done about it?
Did they already looked into or wasn't it serious enough at the time?
Do they see this as a priority or not?
What time frame are you aiming for? The "update" you have is basically a nice way of saying we still don't know anything. So again it would be better to offer some form of transparency because now those that are affected still don't know what to expect.
Yeah, all the other level of difficulties, he isn't bugged like that. In fact, I brought him to his SP2 in heroic, just to see if it would lag then, and it didn't.
So, something about starting him off with 2 bars of power messes something up, and it is pretty much impossible to do anything except get KO'ed in master. Everything else is 100%.
Once he gets punching, that’s it.
Seems reporting it is doing nothing.
Some communication would be great, just by saying "Hey we know there is an issue, we are asking you to wait until this is resolved. In the meanwhile please do not attempt master or uncollected. We are also working on some compensation for all the revives and units spent in order to win those fights". It is really not asking much I think.
Instead, it seems this is not taken seriously...
Why? 🤕
https://forums.playcontestofchampions.com/en/discussion/110992/ios-21-1-lag-crashing-and-performance-investigation#latest
This is all we have so far. Sorry man, looks like we still gotta wait
I sent in a support ticket on the 2nd day, so, doubt they don't know about it.
Just another case of left hand don't know what right hand is doing.