Unbalanced difficulty curve

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Comments

  • Mr_PlatypusMr_Platypus Member Posts: 2,779 ★★★★★
    Nah this Uncollected isn’t even close to the hardest, neither was last months, or the one before. If anything I’d say Ice Phoenix still takes the cake for hardest, and void was also annoying simply because anyone that used suicide masteries was pretty much screwed.
    Darkhawk requires no specific counters, Night thrasher requires no specific counters unlike some of the previous bosses
  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    It was definitely Ice Phoenix.
  • HeretodieHeretodie Member Posts: 126
    i think people forget that in the beginning, uncollected difficulty had only one path with linked nodes on it. and now we get one path that DOESN’T have any linked nodes to it. which shows a clear progression in difficulty. and with this month reintrducing the thorns node it kicks up difficulty a decent amount. with the game being RNG reliant i don’t think there should be a challenge that basically comes down to “if you don’t have this one champ you can’t pass it without spending a ton of money.” that takes any skill out of the equation and just boils down to how lucky are you. last month’s EQ is a good example. if you didn’t have archangel you either struggled, spent a ton to complete it, or didn’t finish it at all. what’s the fun in that?

    Yah one lane was linked, and the rest where global noded instead of different buffs down each lane. The first UC EQ was Ice Princess. Those of us with an Unchallenged title overcame it, thousands of others whines about. Nothing has changed in the last year, as other have pointed out. You just need certain champs to have an easier time with the quests month to month. I had to drop out on the IW Guli EQ because I couldn’t beat her with all those links up. You want to talk difficult go back to those two quests, Icelrincess when there was 1 hero immune to cold snap in the whole game. Shadow Guli before Infinity war Thanos month.
  • Cartoon217Cartoon217 Member Posts: 23
    I think they should scale down the bosses at master (they are buffed as in Uncollected, they only have less HP), scale down Uncollected a little, as said above, and create a Elder Bane difficulty (to give those end game players that have good skills and rosters and cruise through Uncollected each month a challenge).

    I’d be sort of ok with this. Don’t want easier uncollected but if the rewards are better for an additional level I could just run fewer lower quests.

    No one's asking for easier uncollected... We just don't want kabam to make uncollected more difficult... They should just release new level of unchallenged difficulty for players who find uncollected too easy!

    players with a decent 5* roster have absolutely no use for the rewards offered in master mode (1r4 5* in 40 months... Fo) and the uncollected quests have been rising in difficulty, even if they haven't been they need to be dialed down, because the game and people's rosters have "progressed"
    So if these rewards are not as valuable as they used to be... Why should the difficulty be?

    PS: just making a case for arguments sake.... I have 100% completed quite a few uncollected quests (including void), and this one was by far the most difficult one yet! I might have used more resources in this (just for completion) than entire 5.4 exploration! It's just so much fun to get backed into a corner on unblockable stingy darkhawk ai!


    The thanos eq was tough.... But atleast we had to fight him only once!
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  • DshuDshu Member Posts: 1,507 ★★★★
    With the exception of aegon in the last event quest the difficulty really hasn't changed. What people are seeing is an increase in the champs required for attacking the event. The symbiote a few events ago had people dusting off Ronan (I had to use a 3*) Emma had people learning to change their controls or breaking out UC magneto or juggs for attack. Aegon was just a bad concept but the champion had people dusting off their 4* mystics to counter his buffs. Its actually a great idea by the design team to get away from the corvus blade sparky ghost rider teams we have seen dominating aw aq and events. If you are still using the same 5 attack champs you were using when uncollected was introduced then yes it has become harder but if you stop and look at what the nodes and champs do before rushing head long into it there is probably a counter sitting in you 4* rooster collecting dust that could save you units and frustration. Darkhawk is a bit of a pain but how many complaining about him have a 4* dd or Netflix dd sitting unused outside of arena. Yeah it may take a few more hits than a normal fight with a rank 5 5* corvus but it negates dh invisibility and both DD have high block proficiency to allow for the difference in ratings. The uncollected event has been a welcome change from auto fighting master that most end game players were doing and the extra noded paths require a little more thought than just blasting through with that corvus or blade. Even thorns isn't that bad if you take a regen champ and break the lane into 2 runs. Not going to say get good but I will say get creative and look at all the champs you can use.
  • RiderofHellRiderofHell Member Posts: 4,684 ★★★★★
    Wait for april when we have the story wrapped and get to finally see the last 2 stones
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