**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I would like them to remove summoner names from AW to begin with. This would help more with what they intended I believe. Keeping the defense that is hidden as a surprise
Whatever your preference is, it isn't consistent with Kabam's intentions. First because it reduces counterplay which they stated was a design goal for AW, and second because it runs counter to their policy to disallow players from making indistinguishable names. They very explicitly stated that this offered an advantage in Alliance War that went against, and I quote "the spirit of the Contest." It doesn't get any clearer what their intent is.
Why do they go to all this trouble just for a slight tactical advantage?
Grumble grumble grumble
Ever heard of adding full stops? haha XD
When u click on a node, the pop up on the right which shows the node characteristics and outgoing, incoming etc. should also show the name of the complete name of the summoner. Also click that and you go into the page of his top 4 characters. Thats all.
It would be even more helpful if, only on visible nodes ofcourse, you could also show the character, rank and level, sig level etc, so people dont need to wait before fight screen viewing with a count down, also not accidently click fight before they intend or before applying boosts...
lmao yeah its a long run on sentence i figured since I'm not writing a paper for school, i could get away with it.