Doctor Strange Revamp; What Do You Guys Think?
Scopeotoe987
Member Posts: 1,556 ★★★★★
*Based On a 5/50 Sig 99 Dr. Strange*
Health: 14876
Attack: 1492
Signature Ability:
Mystical Arts
‘Finish a combo each time in different ways to receive a buff, and make the opponent suffer a debuff.’
L+L+L+L+L = 1 Permanent Physical Resistance (+ 1089 ), 1 Fatigue Debuff (- 1109)
L+L+L+L+M = 1 Permanent Armor Buff (+ 927), 1 Weakness Debuff (- 1052)
L+L+L+L+H = 1 Permanent Power gain (+ 5%), 1 Power Reduced Debuff (- 3%)
M+L+L+L+H = 1 Permanent Fury Buff (+ 912), 1 Concussion Debuff (- 1091)
Passive Arts:
Regens (+ 50)
Power Gain (+ 5%)
Dash Back And Hold; Enters One Of The Three After a 5 Second Hold Time
Strange Enters;
Limbo 5 Seconds
Phase 5 Seconds
Evasion 10 Seconds
Sp1; Burst : Strange sends an energy ball hitting the opponent!
Stun 5 Seconds
Degen 5 Seconds (- 296)
Sp2; Conjure : Strange throws multiple spells at the opponent hurting them severely!
1st Hit: Power Lock 10 Seconds
2nd Hit: Degen 10 Seconds (-400)
3rd Hit: Hex 10 Seconds
Sp3; Power : After obtaining dark energy Dr. Strange combines it with light hurling it towards the opponent!
Stun 5.5 Seconds
Inverted Controls 2.5 Seconds
Degen 15 Seconds (- 350)
Damnation 15 Seconds (- 50)
Revamper Note: Max of 3 of each , all passive. (Sig Ability)
Revamper Note: Passive Arts don’t require Sig Ability. (Passive Arts)
Revamper Note: Strange gets normal power like everyone else, not power over time except for Passive Arts and Sig Ability.
Revamper Note: Stuns don’t stack, but refresh’s the current stun with a new one.
Hope you guys enjoyed the Revamp just my own Revamp felt like it would do him justice!
Health: 14876
Attack: 1492
Signature Ability:
Mystical Arts
‘Finish a combo each time in different ways to receive a buff, and make the opponent suffer a debuff.’
L+L+L+L+L = 1 Permanent Physical Resistance (+ 1089 ), 1 Fatigue Debuff (- 1109)
L+L+L+L+M = 1 Permanent Armor Buff (+ 927), 1 Weakness Debuff (- 1052)
L+L+L+L+H = 1 Permanent Power gain (+ 5%), 1 Power Reduced Debuff (- 3%)
M+L+L+L+H = 1 Permanent Fury Buff (+ 912), 1 Concussion Debuff (- 1091)
Passive Arts:
Regens (+ 50)
Power Gain (+ 5%)
Dash Back And Hold; Enters One Of The Three After a 5 Second Hold Time
Strange Enters;
Limbo 5 Seconds
Phase 5 Seconds
Evasion 10 Seconds
Sp1; Burst : Strange sends an energy ball hitting the opponent!
Stun 5 Seconds
Degen 5 Seconds (- 296)
Sp2; Conjure : Strange throws multiple spells at the opponent hurting them severely!
1st Hit: Power Lock 10 Seconds
2nd Hit: Degen 10 Seconds (-400)
3rd Hit: Hex 10 Seconds
Sp3; Power : After obtaining dark energy Dr. Strange combines it with light hurling it towards the opponent!
Stun 5.5 Seconds
Inverted Controls 2.5 Seconds
Degen 15 Seconds (- 350)
Damnation 15 Seconds (- 50)
Revamper Note: Max of 3 of each , all passive. (Sig Ability)
Revamper Note: Passive Arts don’t require Sig Ability. (Passive Arts)
Revamper Note: Strange gets normal power like everyone else, not power over time except for Passive Arts and Sig Ability.
Revamper Note: Stuns don’t stack, but refresh’s the current stun with a new one.
Hope you guys enjoyed the Revamp just my own Revamp felt like it would do him justice!
Doctor Strange Revamp; What Do You Guys Think? 12 votes
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