Any Android phone (even the best of the best) will have about 1 hour longer load times over the course of the entire run than any iOS device. That puts you out of contention.
Any Android phone (even the best of the best) will have about 1 hour longer load times over the course of the entire run than any iOS device. That puts you out of contention.
Im assuming its a developer side issue and not really a android to iphone thing then.
Yeah game was built for apple with a very poor cross optimisation for Android. Legend is a Apple only title and it annoys me to no end. My phone no chance but borrowed a friends iPhone and I made top 10 of gotg event. Same me same team same mastery but no fruit no title plain and simple. I wish kabam would change it to top 50 apple and top 50 Android still only 100 titles but makes it more competitive and gives both platforms the title.
It would be quite possible for Kabam to subtract all the load times from the equation, since the servers are aware/can be aware of any action the player do, that they choose to include.
However, this would require changing the client a bit.
This would have the added benefit of crashes becoming virtually a non-issue, they would move from the "frustrating anger" category to the "sigh" category.
brian guy on youtube did 5.4 in 6h 24min something, doubt that is enough, the pc emulators have 0 load times and you can modify with AI bot programs, top 5 to 100% will be cheaters and lots of failed cheaters will also end up in the top 100.
Kabam need to separate google play users and apple store users, let apple users compete witch each other and let android compete with each other, but let it be 2 separate games
brian guy on youtube did 5.4 in 6h 24min something, doubt that is enough, the pc emulators have 0 load times and you can modify with AI bot programs, top 5 to 100% will be cheaters and lots of failed cheaters will also end up in the top 100.
Kabam need to separate google play users and apple store users, let apple users compete witch each other and let android compete with each other, but let it be 2 separate games
couldn't be more wrong. emulators and stuff get caught immediately. and I know some top 10 legends time players. no emulators needed, just top iphones
Comments
You've not done it before ya?
Why is it not possible on android?
Load times
Im assuming its a developer side issue and not really a android to iphone thing then.
However, this would require changing the client a bit.
This would have the added benefit of crashes becoming virtually a non-issue, they would move from the "frustrating anger" category to the "sigh" category.
Kabam need to separate google play users and apple store users, let apple users compete witch each other and let android compete with each other, but let it be 2 separate games
couldn't be more wrong. emulators and stuff get caught immediately. and I know some top 10 legends time players. no emulators needed, just top iphones