Reverse the nerf(12.0)!
XXGhost_RiderXX
Member Posts: 246 ★★★
With the addition of new champs, such as Ebony Maw, the meta of the game is changing. And in all honesty, I think that kabam should reverse the nerf of all the champs (bw, ds, Thor, SW, etc) that they nerfed during 12.0.
Having a 5* pre 12.0 doc strange, Thor black widow, and scarlet witch, won't really affect the game negatively as we now have ridiculously complicated champs which can directly counter them (i.e true strike champs vs black widows evade)... Anyways, getting to the point... Now that older champs are being buffed and powerhouses are being added to the game I think it time to restore pre 12.0 champs to their former glory... What do you guys think...
Edit:An explanation would be appreciated if you vote no...
Having a 5* pre 12.0 doc strange, Thor black widow, and scarlet witch, won't really affect the game negatively as we now have ridiculously complicated champs which can directly counter them (i.e true strike champs vs black widows evade)... Anyways, getting to the point... Now that older champs are being buffed and powerhouses are being added to the game I think it time to restore pre 12.0 champs to their former glory... What do you guys think...
Edit:An explanation would be appreciated if you vote no...
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Comments
Dr strange could be revived somewhat with a higher regeneration value during his second phase, and I think this is who Kabam should focus on.
There’s about as much chance of reviving Black Widows full signature level potency as there was bringing her back to life in Endgame.
Scarlet Witch is still very powerful and I’m glad Kabam “took the edge off” her sig ability.
And unless we see an all new sequel to Labyrinth of legends, where enemies have > 5 mil hp, his sig really doesn’t need the 400 hit cap lifted.
So there’s that. My yes was only for DR Strange’s 12.0 nerfing.
Previously, the effectiveness of Champion attributes were represented by a percentage value, and while effective initially, that method led us to a roadblock when attempting to create new content and Champions. Therefore, with the release of 12.0, we changed how attributes are represented to flat values. Ultimately, this opened the doors for us to create newer and more exciting content and Champions and to help players transition to the new system, we provided adjustment packages and Rank Down Tickets.
We have no plans to revert back to a percentage based system like the one we were using prior to version 12.0. However, if you would like to share any other Champion improvement suggestions, please do so in THIS discussion.