**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Event Quest

Why don't we have a middle level in Ultron or Quantum realm quest?
Its either too easy or too difficult

Comments

  • Marlo_Mike33Marlo_Mike33 Posts: 193
    I made a post and asked the same thing.... it wasnt received to well
  • Marlo_Mike33Marlo_Mike33 Posts: 193
    Same thing I said. Opponents could be like 5,000 to 20,000 PI and our rewards could be two or three fully formed 4* crystals and a 4* awakening gem and some 4* 4-5 rank up gems. I cant imagine it being to hard to create
  • DRTODRTO Posts: 1,612 ★★★★★
    The developers have stated that this content is specifically meant for new players and endgame players. The beginner difficulty is for new players that get to experience some of the really old content and variant is another challenge for endgame players that have already completed everything else. There's plenty of content for mid tier players to complete so it was never their intention to add more for that level of player. The point for variant for mid tier players is to make them build up their rosters to complete it.
  • DNA3000DNA3000 Posts: 18,552 Guardian
    VPS said:

    Why don't we have a middle level in Ultron or Quantum realm quest?
    Its either too easy or too difficult

    The low difficulty roughly replicates the original event when it was released. The Variant difficulty is intended to be end game content. The rereleases aren't intended to be a parallel track of monthly missions with every difficulty. They are intended to expand the end game content beyond things like Labyrinth and ... Labyrinth.

    Basically, the reason there's no low level Variant is the same reason there's no low level Labyrinth of Legends. The lower difficulty that does exist is mostly just for giggles: there aren't even any significant rewards (beyond trivial token rewards) for doing it.
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