Aegon combo doesnt add up

Hi all,
I've noticed continually that aegons combo meter isn't passing onto the next fight correctly. I have a 5 star rank 4 awakened aegon with a sig that gives just over 50% so I should see at least half the combo count passed onto the next fight.
But each count misses 2 or 3 from the previous fight, it's not alot of difference I know but it's not correct and as intended so hoped someone at kabam could look at this. Here is an example:



The 21 i started at plus 33 (at least 50% of 66) should give me 54 but I get 52 and it happens on every fight.
Please let me know if anyone else has seen this or if I'm missing something somewhere.

Comments

  • Ultra_GalactusUltra_Galactus Member Posts: 35
    And I got hit right at the start with 1 shot so the combo meter isn't affected. It makes no odds to the calculation being incorrect though.
  • TerraTerra Member Posts: 8,513 ★★★★★
    Most likely a visual error. The extra bonuses are still there, correct?
  • Ultra_GalactusUltra_Galactus Member Posts: 35
    The numbers dont add up correctly is all, so it's only a few short but over 10 fights I'm 20 to 30 combo hits down so I guess no I'm not getting to each buff level as I should
  • StewmanStewman Member Posts: 735 ★★★
    Is it possible that you are ending the fight with his heavy attack? or a special?
    If you KO the opponent with the first hit of a multi hit attack, I suppose its possible the game doesn't actually count the additional hits.
  • SummonerNRSummonerNR Member, Guardian Posts: 13,228 Guardian
    Might not be counting the final hit of even single-hit attacks. It is in your final summary # of Hits stat, but his in-game Combo Meter actually doesn't go up by that last hit because opponent dies first.

    So yes, extend that logic to multi-hit Specials (or such) that kill opponent, and maybe none of those hits count toward his final Combo Meter count.
  • Luke208080Luke208080 Member Posts: 103
    This is interesting. I use him a lot and end fights with the 5 hit S1 in first fights building a combo. Will try to catch this interaction. Likely right that the finishing blow plus other hits do not count. Just like a rogue s1 finishing blow doesnt give you health, and similar interactions.
  • Ultra_GalactusUltra_Galactus Member Posts: 35
    Not every time but that is possible on some so thanks for the insight. The combo meter still rises in game but not carried over so I tested.
    Testing 8 fights just now it seems that even the last hit that finishes them doesnt get carried over which is strange.
  • Luke208080Luke208080 Member Posts: 103
    Hmm, just beat MK in 6.1.6 with aegon. Last hit was finisher. So 111 combo * .75 should be 83.25. Round down to 83. But 82 carried over.

    But if I dont count the finisher, so my combo is 110 *.75 = 82.5. So accurate rounded down to 82.

    I think its working as intended. Wish Kabam didnt treat us as employees though building clarification for them. Someone tell the NetMarble big wigs they owe me a Peter Parker unit pack.
  • Luke208080Luke208080 Member Posts: 103
    BTW, when your combo meter is correct, to get the carry over combo, I would bet it is because a bleed tick did the kill....
  • bloodyCainbloodyCain Member Posts: 910 ★★★
    Ægon user here.
    The system will only register up until the last hit that kill the opponent.
    So if you hit the opponent with a special that has 10 hits and only the 1st hit is enough to KO the opponent, then the remaining 9 hits will not be counted to his signature ability.
    It's dumb, yes. But Kabam has decided that way so what can we do. Just keep playing.
  • Luke208080Luke208080 Member Posts: 103
    In that scenario, when hit 1 kills, that wouldnt count either from my testing. But, yes, keep calm and combo on.
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