Aegon combo doesnt add up
Ultra_Galactus
Member Posts: 35 ★
Hi all,
I've noticed continually that aegons combo meter isn't passing onto the next fight correctly. I have a 5 star rank 4 awakened aegon with a sig that gives just over 50% so I should see at least half the combo count passed onto the next fight.
But each count misses 2 or 3 from the previous fight, it's not alot of difference I know but it's not correct and as intended so hoped someone at kabam could look at this. Here is an example:
The 21 i started at plus 33 (at least 50% of 66) should give me 54 but I get 52 and it happens on every fight.
Please let me know if anyone else has seen this or if I'm missing something somewhere.
I've noticed continually that aegons combo meter isn't passing onto the next fight correctly. I have a 5 star rank 4 awakened aegon with a sig that gives just over 50% so I should see at least half the combo count passed onto the next fight.
But each count misses 2 or 3 from the previous fight, it's not alot of difference I know but it's not correct and as intended so hoped someone at kabam could look at this. Here is an example:
The 21 i started at plus 33 (at least 50% of 66) should give me 54 but I get 52 and it happens on every fight.
Please let me know if anyone else has seen this or if I'm missing something somewhere.
0
Comments
If you KO the opponent with the first hit of a multi hit attack, I suppose its possible the game doesn't actually count the additional hits.
So yes, extend that logic to multi-hit Specials (or such) that kill opponent, and maybe none of those hits count toward his final Combo Meter count.
Testing 8 fights just now it seems that even the last hit that finishes them doesnt get carried over which is strange.
But if I dont count the finisher, so my combo is 110 *.75 = 82.5. So accurate rounded down to 82.
I think its working as intended. Wish Kabam didnt treat us as employees though building clarification for them. Someone tell the NetMarble big wigs they owe me a Peter Parker unit pack.
The system will only register up until the last hit that kill the opponent.
So if you hit the opponent with a special that has 10 hits and only the 1st hit is enough to KO the opponent, then the remaining 9 hits will not be counted to his signature ability.
It's dumb, yes. But Kabam has decided that way so what can we do. Just keep playing.