**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Halls of Healing and Halls of Fortune return, with Special Guest: Goldpool!

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Comments

  • FilledPizzaFilledPizza Posts: 119
    Bigblacky said:

    When is this starting?

    Tomorrow is the Halls of Fortune event, Thursday is the Halls of Healing, and it goes in that cycle until June 5th
  • DemonzfyreDemonzfyre Posts: 20,958 ★★★★★
    edited May 2019
    Dtl7714 said:

    Dtl7714 said:

    Bidzy7 said:

    Drooped2 said:

    I'm actually with xNig on this one. People begged for Gold, now they want more when it runs. Lol. SMH.

    This is why I've always supported not doing things like this. All this does is raise the entitlement.
    Gwenpool goes to the movies(we need more easy 5s)
    Good calandar (ugh this next month isnt as good gimme more)
    Gold realms (gimme more)

    Stop doing these things kabam please.
    so you feel the last 2 months of bugs doesn't justify this...... wow ok.

    These events, calenders, etc are done as a way to give back to the community for loyalty to the game, to ease dissatisfaction with the game or to offer some new fun experiences.


    "Oh look i got 10k gold from the greater end game crystal , now i have enough gold to level up a 4* to level 10"
    yeah that's perfectly appropriate and balanced for players at that level.


    These side quests are in no way compensation for things some players have experienced. They aren't intended to ease your disatisfaction with the game either. They are to help you with content and roster growth. That's what they've always been for. They aren't new either. They are litterally the same thing they've done the padt 3 or 4 times except the amount od gold you get and the frequency of the quests.

    Also you can see the rewards in the crystals before opening. If you werent happy with the 10k gold as a prize, dont do the content. The last stand event was intended to be fun. Did I miss the mark? Sure but after they nerfed epic, it was worth it to finish it all because it wasnt a challenge anymore. It's not like you only get 1 crystal, you get a bunch of them and the possibility of some decent rewards.

    Your comments are exactly why I said the community isn't ever happy. No matter what they do, its never enough. They gave a free 5* awakening grm away from Christmas. Guess what? People were mad because they didn't get to choose and also mad cause they didn't grt what they want. It led to conspiracy posts about drip rates and gives what you least want etc..

    I stand by my "its never enough" comment because for 99% of the FORUM community, its not.
    These side quests are all about helping with content and roster growth? Yeah, nothing like 3* OG Avengers to tilt the odds in your favor.

    Or maybe your talking about the great rewards to grow your roster. Oh wait the rewards suck.

    While your statement about never enough is correct you missed the mark on you evaluation of side quest value
    I was talking about the halls quests. Feel free to keep trying to twist my words.
    Ohhh. The halls events help with roster growth and clearing content.

    Cause that little bit of gold and and a few health pots will give players a huge boost in the game.

    Your either a comedian or delusional.

    Of course maybe I'm twisting your words again.

    Then again if you werent coming across as confusing due to trying to validate a weak point your message would be clearer.
    You can keep trying to personally attack me all you want and try and misconstrue what I was saying. But all you are really doing is looking like the fool.

    My response was about saying these 2 events were compensation which they aren't. I never said it was a huge boost but the amount they can get might get them to their next r4 or 5. All these posts on here saying gold is scarce and cant farm pots, now they have an opportunity to do so.

    These may not be for high end to end game players but they can help mid tier and lower with tier progression. You have people finishing acts 4, 5 and 6 and variant. It can help them over the hump with pots. That's what these 2 events for. That was the point of what I said.

    These are not compensation for whatever people think they need it for.
  • DankestChefDankestChef Posts: 420 ★★★
    edited May 2019



  • Sheer_ColdSheer_Cold Posts: 183
    Sigh... prob shouldn’t but I’m going to spend half my units on the Goldpool crystals. I have a lot of units
  • JARVIS_99JARVIS_99 Posts: 1
    @Kabam Miike @Kabam Lyra i hope you guys have increased the difficulty level with buffs & also increase the rewards by some percentage, if not and if they are like the previous ones, then please dont start this event.
  • BALDEVBALDEV Posts: 3
    According to which time zone marvel kabam will start this event ..??

    I m already waiting for it
  • TwmRTwmR Posts: 662 ★★★
    BALDEV said:

    According to which time zone marvel kabam will start this event ..??

    I m already waiting for it

    Probably the exact time every new event starts
  • NBSAINBSAI Posts: 69
    What's the energy that it costs to complete the event each day
  • Plato92Plato92 Posts: 102
    Where is the halls of fortune because I have looked in event quest and there is nothing there
  • Plato92Plato92 Posts: 102


  • RaganatorRaganator Posts: 2,500 ★★★★★
    Plato92 said:

    Where is the halls of fortune because I have looked in event quest and there is nothing there

    Wait 32 minutes.
  • Dtl7714Dtl7714 Posts: 467 ★★★
    Forward said:

    Since when is 3 energy per tile low energy cost for hall of Fortune? That's ridiculous.

    It costs over 100 energy just to do the hardest difficulty.

    Dont you just love these "gifts" from Kabam. Good thing most people have been done with this months content for weeks.
  • ForwardForward Posts: 115 ★★

    Chriz4061 said:

    @Kabam Miike can you confirm whether all difficulties are supposed to be 1 energy as we were told “low energy costs” yet the hardest difficulty costs 3 energy. Not low at all

    That is correct.
    What's correct? That it's supposed to be 1 energy per or 1 for the easiest, 2 for the second and 3 for the third?
  • Chriz4061Chriz4061 Posts: 7

    Chriz4061 said:

    @Kabam Miike can you confirm whether all difficulties are supposed to be 1 energy as we were told “low energy costs” yet the hardest difficulty costs 3 energy. Not low at all

    That is correct.
    Since this is correct, can you relay to the game team that the energy cost per tile increases the higher the difficulty? Im sure it may be a mistake on their end but i didnt notice until i ran through hard and was out of energy.
  • Mitchell35Mitchell35 Posts: 1,897 ★★★★

    Forward said:

    Chriz4061 said:

    @Kabam Miike can you confirm whether all difficulties are supposed to be 1 energy as we were told “low energy costs” yet the hardest difficulty costs 3 energy. Not low at all

    That is correct.
    What's correct? That it's supposed to be 1 energy per or 1 for the easiest, 2 for the second and 3 for the third?
    What's displayed in game is correct. I understand that it might not seem low to everybody, but it is correct.
    Eh. I’ll still take it. Got full refills burning up in the stash with nothing to use them on.......
  • GamerGamer Posts: 10,126 ★★★★★
    @Kabam Miike That totalt really not rigth said that low energy that the same as the old one so consider that that a lied to said low energy. So pliz go back and tell the team ther out of the leds this just dumb
  • John757John757 Posts: 1,085 ★★★
    No complaints from me
  • SighsohardSighsohard Posts: 666 ★★★
    edited May 2019
    @Kabam Miike since It May not seem low energy to everyone I’m curious of your opinion.

    Is this low energy in your personal opinion? Truthfully now?
  • dot_dittodot_ditto Posts: 1,442 ★★★★
    edited May 2019
    What about that AI though?

    super-passive .. never throws a special ... just finishing up exploration on Highest difficulty .. and no specials thrown yet .. and have the time the AI just stands there .. or just walks up to you and then stands there. O.o

    (although I suppose that is the fix for the blocking bug? instead of blocking too much, now they just stand there and do nothing? Ok . I guess I'll take that .. :) )
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