**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Act 6.2 Power Index Falsely Advertised?
This discussion has been closed.
Comments
@DTMelodicMetal Thanks for the beta videos! Were they were recorded during testing, prior to release? PI, buffs, rank, and level remains unchanged if so.
6.2.3
https://youtu.be/raoc5r49U3M
Why? Unsure but speculating I would say tuning for the global nodes to make them less of a challenge; when the global might be too punishing or when the global node can greatly benefit champions. Itβs permanent content and youβll see future content that is able to practically exploit mechanics like Icarus.
IMO Act 6 was clearly intended take story quest difficulty to new levels while factoring in endgame playersβ rosters of 5/65 champions. The difficulty of some Act 6 nodes and combinations of nodes bring back memories of SNK final boss fights from King of Fighters games like Igniz and Magaki . Iβm ok with with this because I donβt agree with the idea that a deep roster and unlimited item use should be enough to explore all content the 1st day itβs released. Strategy makes MCOC a lot more fun.
Why even bother posting pre-release info when you are just going to depart from it - whether intentionally or as a bug you won't admit?
This current one is odd though, as the truth is right there for everyone to see.. if this Power Index issue were truly just cosmetic, then the health and attack of the champions wouldn't be increased to the levels that they are. Saying it is cosmetic suggests that the attack and health are at appropriate levels while only the PI number is incorrect.. however all stats are incorrect for the champs of the chapters in question.
If you are going to continue misleading your customer base.. at least do it in ways that aren't obvious lies.. it's insulting and frankly is going to result in the demise of this game.
Some of his recent comments especially in this thread don't reflect any deep thoughts. They look pitiful.
Sure enough because of that people use that comments against him and KABAM.
Credit to @TheKiryu for the video.
ππ bro @KerayZ
Anyway, not everyone has the luck to pull 5 or 6* Corvus. Similarly, not everyone has the luck to pull 5 or 6* Heimdall and Angela/Hela to get through 6.2.2 Mister Sinister. I think itβs better for there to be a cheese option and the rest of a roster would be βmanageableβ to use than have all champs suffer the consequences of one being OP.
IMO, the Icarus global node clearly requires some extra mechanic put into it rather than doubling the health and attack pool of the defenders on the map to keep Corvus out.
Frankly, I still used my 4/55 Corvus to shred through Doctor Strange, and possibly Symbiote Supreme as well if I remember correctly. Just took an extra revive - which is all this clever setup is really achieving. More items required, and still propagates a small range of champions to use.