**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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No issue to solve, some times you just get a bad match. There are countless ways for players to prevent this without denying others the opportunity to play due to personal prejudice and bias.
You already established that in your first post where you claimed since it doesn't effect you it's a non-issue.
I show you a screenshot of his team. A screenshot of my team. So you're saying because he was allowed to choose that team I must now suffer a 4 day penalty?
Upon seeing that team I would have gladly left and let him go team up with someone else. That's not me having any personal prejudice or bias. That's just me having more control over the enjoyment of my game and the game mode provided.
You're also saying this system cannot be used to grief because of your experience? I mean....it clearly can. There's no denying that. Soooooo...your solution is just to ignore all these people saying they dont do dungeon's for these reasons?
Doesn't sound very open minded to people who don't play this game like you. I rarely even have this problem and it still happens to me. There's people in this thread confirming it. People on my video confirming it. Non-issue though?
Any suggestions to fix their non-issue? Sorry, I mean other then ignoring it.
Honestly @Ebbtide I believe the way dungeon finder was coded into the game that it would be hard for them to code a random lobby invite. Thats my only worry on a more in-depth fix. I am curious as to how difficult this would be to implement.
Giving the player a choice is a huge step in the right direction its just a matter of how they can implement that choice.
people are plenty capable of going deep with 5/50 3/45, I do that btw so your actually suggesting I should be denied my opportunity to run dungeons that challenge me because you had a bad experience you could have prevented by not committing valuable champs to a random match.
My solution for your situation is to have people on your list that are willing to play with you, if you cannot handle random pick ups where you have a possibility of failure. *Read between the lines.
Alternatively do not commit your best champs to a situation like that if it is going to ruin your experience. This is a worldwide game filled with a myriad of players with varying rosters and skill levels. Expecting/demanding everyone else lives up to your standards is untenable, especially when the system/community already provides alternatives.
And again I am saying, in my experience of relentless pick up dungeons, people are not maliciously matching to cause others grief. It may be possible but it’s certainly not common and just because you had a bad experience with a pick up that does not mean the other party intended it to be that way (which is what griefing is).
Tl;dr If you want control and/or a solution to your issue stop expecting random people to live up to your standards or find people willing to play with you so you not paired with the unwashed masses. You are simply demanding that the game change to fit your desires when you yourself can make a change to achieve your desires.
I mean we already had that Groundedwisdom approach. Did you just join the thread to repeat the same things he said in a different wording?
I guess the real question is would one of the solutions already provided in this thread effect you in any way? Rhetorical since we both know the answer is no.
Would it be a positive change for folks not using their friend's list to get a dungeon done? Yes.
So why are you here again? I'm sure many folks reading your responses are wondering the same thing. You seem to be awfully invested against something that clearly doesn't effect you. Are you one of the griefers so you are hell bent on not seeing this issue resolved in a simple way?
@SiriusBreak you feel like chiming in on these two guys who are just denying facts presented and clearly trolling? They've repeated the same thing multiple times despite the screenshots and confirmations of said experiences.
I mean is it that hard to understand that using your friends list does not fix the random finder. These two guys are literally trolling against a quality of life change that they both admit doesn't effect them and yet are so hell bent against a solution to it all.
Yes, if you cannot handle bad matches stop queuing for random matches and play with people who meet your standards rather than denying others their opportunity to play dungeons by being able to cherry pick random matches. Or alternatively stop committing your best champions to random match making and choose a lesser team. Also lower your expectations, settle for 3-4 rooms in a random match, a very reasonable goal.
Yes being able to cherry pick random matching would very well would effect me in how I approach dungeons as it would allow me to be denied matches because someone did not understand or accept my team selection for whatever reason they choose (which is subject to prejudice and bias). It would further disenfranchise others as people could deny matching to them for various other reasons and biases; like level, alliance, legend status, pvp wins, etc.
The best part is if you do not want to participate in random matching you have avenues to not subject yourself to them, but instead of exercising those avenues you wish instead to assert control over random matching by denying others their opportunity to participate in it.
I’m here because your desire to assert dominance over others and deny them opportunities to play (when your participation is optional in the first place as you have other means to achieve your desires) coupled with flawed and fallacious logic is abhorrent to me which practically demands my retort.
That being said If we teamed up and you said NO WAIT BRO...hang with my 4/40s...i'm a pro. I'd still leave. I don't want to be forced to endure what you consider a good time. I should be given a choice just like you were allowed to have a choice in choosing that horrible team. Your debate is countered with your own logic. You are literally grasping straws at this moment and other people are even asking you why too. They have no reasonable answer for this. While ignoring the multiple people, who agree there is a problem, they just want to leave the problem as is. Which is why its mind baffling that kabam allows them on this thread. I seen kabam go after folks for negative behavior time and again and what they are doing in this thread is just borderline harassment. No logic at all. Kabam is allowing that harassment though so I suppose we need to endure the endless comments repeating what they said the first time.
It's very clear they want this system to stay the way it is. For their own reasons. This alone should be a red flag for the development of the dungeon finder. There is clearly a part of this system that can be blatantly abused. Confirmed to be abused and they want that abuse to continue.
Let us assume in arguendo that people are out to grief others in dungeons by forcing bad matches and wasting champion cool downs with regularity or that bad matches or team choice is inherently griefing and this needs to be addressed.
Now the OP suggests that one of the ways to combat this from random matching is by requiring people to get past room 1 with champions the other party finds acceptable and after doing so the champions are then locked in and subject to cool down timers. This takes time and extends the dungeon experience while also leaving the possibility for people to being continually denied the opportunity to participate in dungeons because the other party did not approve of them for any reason and at whim. This can then be termed as griefing by the denied party. Griefing still exists here, it has not gone away but simply shifted the responsible party. It also has the potential to extend the match making process for players forcing more time just trying to play rather than actually playing.
The OP also suggests that parties can be locked in once the other criteria has been met by either party. If a player is required to bring X champions by the other before they will participate this opens the door for players to then ruin the experience of the other by quitting the dungeon after their top champions are locked in. This scenario does not prevent griefing but allows griefing to have a greater impact on others for those who wish to grief someone else.
Both of these scenarios allow for more insidious and malicious griefing than what is portrayed as happening in the OP. They are, by a significant measure, more deleterious to the players experience. The solutions are not solutions, they are a means and opportunity to deny others the dungeon experience and open the door for far worse griefing than claimed by the OP. And all this can be avoided by people networking with others of similar mind via their friend list, alliances and previous dungeon experience thereby opting out of find a parter matching.
And again no one matches with 4/40 teams for D7.
You are basically saying because you have faith in the human race to not abuse this system that its ok to have this system in place at it's current state. Yet you also stated you would gladly join with rank 3 5*'s and force someone to play with your crappy team. That essentially makes you one of the griefers. If you want to play with crappy teams and show off "skill" you can do that on your own time. Not ours. This is where i just keep repeating myself until you finally get it. If you are allowed a choice. I should be allowed a choice. Thats fair play. This is a game is it not?
Appreciate your contributions to the thread and trying to not get this issue resolved though. Fighting that GOOD fight.
On the other hand we will try to bring this issue to the teams attention and see if they have any concerns. The solutions suggested in this thread are a positive change and will allow more people to have faith in the random finder. This will lead to more people using the tool and consuming the dungeon content that Kabam wants them to play. This is confirmed by the people saying if a change went into place they would definitely do dungeons more often.
Would anyone else like to step up and ignore screenshot proof, comment confirmation and experiences so they can keep this griefing system in place?
What do you think about the few ideas suggested in this thread?
Ignoring the problem does not improve the quality of life for the random finder so i'm hoping you have a solution other then what the obvious answer is.
Personally, I still think it’s pretty reasonable for people to go with people they trust, and go into lower tier dungeons if they’re going to roll the dice with some random guy
Ya got your boy Killer Beezy on livestream talking about having this very exact issue today. You wont see Coathanger go debate him on the issue though. He's not even replying to the other people confirming this issue in this thread. Hes obviously just wanting a big long winded debate with me no matter how bad he looks. C'est la vie.
Someone is not going to sit there for an hour of folks leaving their team. They will be forced to find a friend who wants to tolerate that nonsense.
Seems that may be why they are so upset about this change. They really really want to be able to grief you.
You can avoid being subject to find a partner match making without denying others their opportunities to play by playing with invite a friend is the point ya’ll seem to be missing/ignoring.
@iLac I do not bring crappy teams or champions for find a partner, I bring champions capable of getting the job done without putting my top champions at risk to a random system in which has proven time and again that rank/rarity means little and skill means everything. I regularly outlast my partners and when I do get a bad match I have not invested much and get to keep my top champions available for people who request to dungeon.
Under the proposed changes the difference in this first set of pics would be that I would’ve been required to bring top champions to have my partner lose 1 and a half champions in room 1.
Notice my partner is the one jumping at the chance to heal his r4+s in room 4.
Can you cue with 4* 4/40s?
Can this be abused?
Is this abused?
Do people not like it?
Would people do more dungeons if they could have a choice?
All rhetorical.
Are you just against equality? You got to choose your team. Shouldn't that person be allowed to choose to play with you and the choice you got to make? Again repeating myself as you tip toe around it.
If you have a solution that prevents the greifing I would love to hear it. Just seems youre in denial that people abuse this system. How many people does it take to convince you? Just asking so once I hit that number of people I will expect a concede to be in order.
No one is stopping any of these people from "trying". We are just choosing not to try with them. Its a choice for a choice. Are you against equality of choice in gaming? Are you pro-griefing?
True. The rating is not a requirement, it is a recommendation of team rating. However people do not do this except in this hyperbolic fantasy you are crafting. (Queue btw).
Can this be abused?
True, as can any other system; well except for pairing with trusted friends which you seem to willfully ignore time and again.
Is this abused?
False/not evidenced. Right now this is hypothetical, show me people running 4/40s. I’ve got time to wait.
Do people not like it?
What? No one is matching with 4/40 teams.
Would people do more dungeons if they could have a choice?
I would do less dungeons if I were required to bring my top champions into a random match without knowing the skill level of my partner. This would in turn remove me and others of like mind from dungeon match making. It’s impossible to quantify the effect it would have, but it would force people to commit their top champions without knowing the skill level of their partners which would have the same outcome of forcing your champions into cool down.
Matchmaking should work in way that matches 2 people with equal team ratings by rarity and rank.
I understand some folks have the ability to move thru several rooms with max 4*'s, but your partner has no way of knowing that, so its ok for that random partner to only wait for the 4* refresh timer versus you having to wait for the 5* refresh timer?
having both partners meet in the lobby and at least be able to re-arrange teams or change the Dungeon level based on who wants to take what path should be a part of the random matchmaking.