BASES, AQ/AW DESERTERS & More - Improving the Alliance Experience.
RichTheMan
Member Posts: 196 ★★★
Dear Summoners,
As you may be aware we covered this in a separate video and the MCOC news of 11/08/2017. Its my firm believe that we need some micro improvements to the Alliance Experience;
Bases
As we all know bases have been in for as long as I can remember playing the game (2 years and 7 months). I think either kabam should remove this or develop it sooner rather than later. It has gone past the point of an embarrassing meme so here's my idea;
background
Base seems to be similar to a common game mode in other games for example "Strongholds" in "World Of Tanks". Strongholds is all about recourse collection on small bases which allow for playing bonuses like, more experience and gold from battle rewards. Clans (Like alliances) fight in stronghold matches for resource, A lose is damage to buildings that need rebuilding. A win strengthens buildings and gathers better rewards for a players in their grind. There are other things like artillery barrages but its not relevant as comparison.
the idea
The difficulty with the comparison is that it on the face of things it sounds like Alliance Wars but with control bases, and your right. You would be at war like in AW but collecting resource like 'Base Cache's' which strengthens buildings. The idea would be to have battle rounds with all alliance members having best of 3 matches only, although this would be good for a PVP this would for the time being need to be PVAIP which it is at moment. Each win = more resource then a lose.
Losing damages buildings on your Base. A Win gives you more resource to play with .
Battles will Appear with a 30 minute timer at any time and you will have to go in asap to defend. It gives a cut throat element which means your will need to be 'on your toes'.
When you have Resources from a win or a lose and you can choose to spend them on stuff like Repair buildings, strength your "Shield Hellicarrier" for increased battle chip earnings for 24 hours or upgrade the "Stark Weapons Factory" giving the alliance 10% increased Attack for 5 hours, X2 4star Shards from Rank placement each week.
Though this is a very basic idea or premise, it is similar to other games who run a base system. But I would be interested to boost this post and help kabam with getting this done - HIT THAT HELP BUTTON! + IMPROVE THE IDEA IN THE COMMENTS BELOW.
Help All Button
This seems like it should have really been in from day dot! We need a help all button just to stream line the process. Kabam please make this happen
AQ substitutes/ AQ Free Lancers/ Hero's for Hire
This we need, since the mass banning and hysteria behind Account Sharing then we need a system of AQ substitutes/ AQ Free Lancers or Hero's for Hire. A system where you can become a legionnaire or hero for hire that can free-lance help other alliances in AQ. WHY? why not! if you think about the amount of times you wanted a holiday (vacation) you're worried about being kicked from an alliance because you weren't able to do AQ, well that's why.
This would need to be kept as non altering to the prestige so the ending scores would be fair to where the alliance normally places. Or the Hero for Hire is matched accurately based on their prestige. This could work out similar for AW in the future but its really a concept idea.
Basically I want to go on vacation soon and I don't want to be kicked because my alliance isn't able to do AQ without me. Finally this could really help in times where Alliance get deserters mid war or mid quest.
Thank you for taking time out to read this post, please share and support. BUT! also SUBMIT FURTHER IDEAS BELOW.
I'm not an expert and I don't hold all the answers I just want to say "at least we gave them some idea of how to help us"
kind regards
Rich
Richtheman
MCOC Youtuber (The one who has MCOC NEWS thing and a Tortoise)
As you may be aware we covered this in a separate video and the MCOC news of 11/08/2017. Its my firm believe that we need some micro improvements to the Alliance Experience;
Bases
As we all know bases have been in for as long as I can remember playing the game (2 years and 7 months). I think either kabam should remove this or develop it sooner rather than later. It has gone past the point of an embarrassing meme so here's my idea;
background
Base seems to be similar to a common game mode in other games for example "Strongholds" in "World Of Tanks". Strongholds is all about recourse collection on small bases which allow for playing bonuses like, more experience and gold from battle rewards. Clans (Like alliances) fight in stronghold matches for resource, A lose is damage to buildings that need rebuilding. A win strengthens buildings and gathers better rewards for a players in their grind. There are other things like artillery barrages but its not relevant as comparison.
the idea
The difficulty with the comparison is that it on the face of things it sounds like Alliance Wars but with control bases, and your right. You would be at war like in AW but collecting resource like 'Base Cache's' which strengthens buildings. The idea would be to have battle rounds with all alliance members having best of 3 matches only, although this would be good for a PVP this would for the time being need to be PVAIP which it is at moment. Each win = more resource then a lose.
Losing damages buildings on your Base. A Win gives you more resource to play with .
Battles will Appear with a 30 minute timer at any time and you will have to go in asap to defend. It gives a cut throat element which means your will need to be 'on your toes'.
When you have Resources from a win or a lose and you can choose to spend them on stuff like Repair buildings, strength your "Shield Hellicarrier" for increased battle chip earnings for 24 hours or upgrade the "Stark Weapons Factory" giving the alliance 10% increased Attack for 5 hours, X2 4star Shards from Rank placement each week.
Though this is a very basic idea or premise, it is similar to other games who run a base system. But I would be interested to boost this post and help kabam with getting this done - HIT THAT HELP BUTTON! + IMPROVE THE IDEA IN THE COMMENTS BELOW.
Help All Button
This seems like it should have really been in from day dot! We need a help all button just to stream line the process. Kabam please make this happen
AQ substitutes/ AQ Free Lancers/ Hero's for Hire
This we need, since the mass banning and hysteria behind Account Sharing then we need a system of AQ substitutes/ AQ Free Lancers or Hero's for Hire. A system where you can become a legionnaire or hero for hire that can free-lance help other alliances in AQ. WHY? why not! if you think about the amount of times you wanted a holiday (vacation) you're worried about being kicked from an alliance because you weren't able to do AQ, well that's why.
This would need to be kept as non altering to the prestige so the ending scores would be fair to where the alliance normally places. Or the Hero for Hire is matched accurately based on their prestige. This could work out similar for AW in the future but its really a concept idea.
Basically I want to go on vacation soon and I don't want to be kicked because my alliance isn't able to do AQ without me. Finally this could really help in times where Alliance get deserters mid war or mid quest.
Thank you for taking time out to read this post, please share and support. BUT! also SUBMIT FURTHER IDEAS BELOW.
I'm not an expert and I don't hold all the answers I just want to say "at least we gave them some idea of how to help us"
kind regards
Rich
Richtheman
MCOC Youtuber (The one who has MCOC NEWS thing and a Tortoise)
11
Comments
Everybody from your alliance can join with 3 champions, those champions aren't locked into the base, so you can still play war or AQ with your champions.
The "boss" has around 8mil health for an alliance with 4.5k prestige. The rewards will be around a t4b, some t4c fragments and some 4* and 5* crystal shards. The "boss" changes every week, and the rewards will refresh.
Its based on an individual account and pretty cool. Check the game out if you want to know more
The base should be customize-able but a fix set of tiles, and let us design our own paths together with different type of node diversifies the difficulty. Since it's solo, the map maybe event quest-like that we can run multiple time, taking on different path for completion and exploration. Yes this maybe a simplistic idea, because we only have 24hrs a day.
Alternatively, adapt the concept of customized map for alliance based gameplay, but replace AW with "bases" instead.
An earlier version of the one used in FtF was actually proposed in the old forum awhile back. I was surprised to see it in FtF rather than in MCOC.
The basic idea was "AW" but for individual players as AW was my inspiration for the idea. I viewed it as a "tower defense" type game, which I was playing a lot at the time. It also included the ability to upgrade nodes like typical tower defense games. More over, the size of the map grows as well.
It's a good idea, but they will never give us rank down tickets for that...
Squirrel Girl would be the boss.
Her show will be aired coming soon then it's a good way to put that god-like champ in the game.