Energy cost issue is REAL..
Obaid_Jacob03
Member Posts: 72 ★
Until about a year ago we had just monthly event quests to be completed in 3 difficulties (Uncollected, Master and Heroic) for maximum/optimum rewards. Anybody who doesn't use energy refills are well aware that it takes about a week to fully explore each of these difficulties. It was all fun and possible to do these along with bits of Story Quests and additional Side Quests.
Lately we've been having multiple Event Quests every month(which is a good thing) which tend to drain a lot of energy. I'm talking about this month specifically as it's equivalent to adding extra two chapters. 4 energy per tile and 3+ paths per chapter just seems a little too much(not to mention these have multiple difficulties as well).
Are we being forced to use energy refills like all the YouTubers out there?
For intermediate players, content is getting harder, faster than we can progress resulting in a fair bit of Potion/Revive/Boost usage for the amount of units we can actually grind.
I also noticed that the Monthly Event quest also has more number of tiles in many of the chapters this month. This, coupled with EXTRA paths in them result in a much greater energy drain.
The game seems to be heading out in a wrong direction forcing players to spend units.
P. S- I believe I speak for F2P intermediate/Uncollected summoners who have other commitments throughout the day. Nevertheless, it is still an issue for the Higher Tier players as well.
Vote out what can/may/could/should be done by Kabam.
Lately we've been having multiple Event Quests every month(which is a good thing) which tend to drain a lot of energy. I'm talking about this month specifically as it's equivalent to adding extra two chapters. 4 energy per tile and 3+ paths per chapter just seems a little too much(not to mention these have multiple difficulties as well).
Are we being forced to use energy refills like all the YouTubers out there?
For intermediate players, content is getting harder, faster than we can progress resulting in a fair bit of Potion/Revive/Boost usage for the amount of units we can actually grind.
I also noticed that the Monthly Event quest also has more number of tiles in many of the chapters this month. This, coupled with EXTRA paths in them result in a much greater energy drain.
The game seems to be heading out in a wrong direction forcing players to spend units.
P. S- I believe I speak for F2P intermediate/Uncollected summoners who have other commitments throughout the day. Nevertheless, it is still an issue for the Higher Tier players as well.
Vote out what can/may/could/should be done by Kabam.
Energy cost issue is REAL.. 73 votes
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