IMIW AI
GroundedWisdom
Member Posts: 36,635 ★★★★★
I've been somewhat hesitant to post about this for the obvious reason that people will most probably say "Adapt!", but I've been feeling for some time now that his AI needs to be adjusted. This is most likely the most frustrating AI I've had to encounter in the Arena. It's almost as if it automatically bypasses any move you try. Now, I'm not necessarily complaining because I can't beat him. I deal with it. However, I have noticed that it's one of the longest and most frustrating Fights I've encountered unless you have a specific counter, which isn't always possible in the Arena. Between the Auto-Block and the response time, it seems like he freezes your moves half the time. Now, I'm not saying 'Nerf IMIW!". I'm just asking anyone else's thoughts on how different his AI is to maneuver around. It's probably the most frustrating Arena Fight to come up against. I was just in the Alpha Arena and fought a 3* with a Duped 4* UC, that Auto-Block/Parried 5 times in a row, through my Unstoppable. That may be possible, but it just magnified how different his AI is. Anyone else have thoughts on this?
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Comments
I do agree that 1 aspect of his AI needs to change though, he likes to keep spamming sp1 while below 15% when he's duped, which makes it nearly impossible to get a hit in due to constantly using unblockable sp1 combined with power gain from sight ability letting him do multiple sp1 in a row. Just my thoughts.
Hold block, bait his heavy, evade, counter with your heavy, repeat. Your heavy wont be auto blocked. No armor break can mean a long fight. When he has 1 bar of power be ready to evade.
The typical bash x 5, parry, repeat is not a valid strategy against IMIW, just as it isnt a good idea against Thing.
He telegraphs the heavy and SP1 really easily, move to heavies, light combos and wait out the armor ups.
In my opinion there is nothing wrong with isolated champs AI in the arena, Hype will stand there grinning, mrodo runs and hides, Morales will stick his chin out waiting to be hit then evade it and punch you anyway and IMIW and Thing (and Korg to a lesser extent) will wreck someone not paying attention.
All of those are a function of individual abilities rather than a conspiracy of making them hard to fight.
A prolific grinder should have no issues in any arena.
Like Hype won't throw sp1/2 at all in arenas and just wait for his sp3. IMIW would just continue to block most of the times and once he has 1 bar of power he wakes up and throws that sp1, then goes back blocking. Thing won't throw specials at all (except sp3) so he just gets unstoppable no matter how much you try to bait.