Domino and the Unavoidable Evade-Intercept
simula67
Member Posts: 52 ★
When evading a champion's attacks as a defender, Domino is able to both execute an evade and counter-attack before the attacker's animation is finished. This results in an intercept that is 100% unavoidable.
The example below is from a Tier-2 war this past season. Domino is on Node 46 (debuff immune). I go for the intercept against her with a medium attack. She escapes out of her own medium attack animation with an evade. She then counters me with a combo before my initial animation has finished. This gives me no chance to react and either block or dex, because my animation has not completed.
There are three major contributing factors to this issue:
Since the ability to execute an unavoidable evade/counter is not explicitly stated in Domino's description, this is an unintended mechanic with her that prevents potential counter-play from the attacker and should be addressed.
The best way to address this is to lengthen the animations of her 1M and 1L attacks. It should also be noted that this is not an issue when playing as Domino, as evades are unpredictable on offense and no human has the reaction time necessary to counter-attack as quickly as the AI can.
The example below is from a Tier-2 war this past season. Domino is on Node 46 (debuff immune). I go for the intercept against her with a medium attack. She escapes out of her own medium attack animation with an evade. She then counters me with a combo before my initial animation has finished. This gives me no chance to react and either block or dex, because my animation has not completed.
There are three major contributing factors to this issue:
- Domino's first light attack is a very short animation with an early hit event. Her first medium is the same quickness, but with a second hit event.
- The length of an evade (for any champion, not just Domino) is a fraction of a normal dash-back's length.
- Evades can and will override any other action you or the AI commit to (again, not just Domino)
Since the ability to execute an unavoidable evade/counter is not explicitly stated in Domino's description, this is an unintended mechanic with her that prevents potential counter-play from the attacker and should be addressed.
The best way to address this is to lengthen the animations of her 1M and 1L attacks. It should also be noted that this is not an issue when playing as Domino, as evades are unpredictable on offense and no human has the reaction time necessary to counter-attack as quickly as the AI can.
12
Comments
https://youtu.be/O6fB13hq2Kg
Here's some vids from 2016 when the Auto Evade was much worse. There were several threads about this back on the old forums.
https://www.youtube.com/watch?v=ubbniSiyzzs
https://www.youtube.com/watch?v=QPDc9K8zoFg&feature=youtu.be
https://www.youtube.com/watch?v=aphFUO054YU