**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Gates on the new event quest are unnecessary
KingKiah
Posts: 192 ★
My account is pretty stacked but i dont have a sinister in any * level
So now i gotta do maybe ~100+ 1v1 fights to try and get him to finish the event
Which in itself is pretty time consuming
But now i have to literally waste time on 1v1 for ONE path
Totally unnecessary
So now i gotta do maybe ~100+ 1v1 fights to try and get him to finish the event
Which in itself is pretty time consuming
But now i have to literally waste time on 1v1 for ONE path
Totally unnecessary
0
Comments
Gates are dumb and a waste of time
And what reward are they giving those players? Basically, time. They aren't getting a special bonus or a unique reward. They get to pass through the gates without having to hunt for the champs. Everyone else just has to grind the 1v1. This is better than not having the 1v1 crystals, which would then lock everyone missing the gate champs out of the content.
Roster growth is one of the fundamental benchmarks of progress in this game, and the game is going to both encourage it and reward it. But this kind of reward is just about the best kind of reward the game can give, because it is a reward that everyone else can just apply some time to work around. It is analogous to selling things for units, and letting arena grinders earn units instead of spending cash.