Thing like sentinels

Is there a way you could increase the amount of hits before thing goes unstoppable? Like you did with the sentinels and being 100 percent analysis

Comments

  • PachPach Member Posts: 131
    I think it’s fine
    And for sent it is only for one mechanic
  • LiquidkewlLiquidkewl Member Posts: 4
    I mean you hit thing 15 times he becomes unstoppable
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    He’s fine as he is, you can play around it with skill or by using a slow champ
  • SiriusBreakSiriusBreak Member, Guardian Posts: 2,156 Guardian
    The Slow Debuff indeed works, or use a Bleed champ to control the Rock Stacks. Black Panther (OG), Blade, Gwenpool, Nick Fury all work well against Thing. All also have Class advantage. The other trick is to get him to 15+ by striking into his block a few times when close to 15, and then bait a Special attack. Will reset the Rock Stacks. Thing takes a bit of tactical thinking when fighting him, but he's quite manageable. Just takes some practice is all.
  • MagrailothosMagrailothos Member Posts: 5,984 ★★★★★

    Thing takes a bit of tactical thinking when fighting him, but he's quite manageable. Just takes some practice is all.

    Thing is one of those champs they've developed who demands your attention. You can't autofight him at all! He's a bit of a pain; but the easiest solution (which is actually a bit of an odd one, for a champion made of rock) is a really reliable bleed champ, such as Gwenpool, OG BP and so on.

    Just to let you know a tactic that doesn't work: When he came out, I thought that Power Control might be a useful option. It really isn't - you need Thing to throw Specials (which are fairly easy to dodge) so as to get rid of his Rock Stacks. If he can't throw Specials (which can be a problem on an All or Nothing node, and you can't get rid of his stacks with bleed, then it becomes almost impossible to avoid him becoming repeatedly Unstoppable.

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