Bodhizen ★★
Comments
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A few of 'em, yeah. They'll be back in this thread... Way back.
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Wow! This thing is still going! The theorycrafting used to be a ton of fun! Too bad Kabam never paid any of it any attention. :/
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Honestly, I don't think they even look at this thread. I wish they did, but I worry that it's just another dumping ground for all of the "I wish you'd improve X Champion by making Y changes" threads.
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Also, thanks to @DrZola for the feedback on the (above) Cyclops build!
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Version 1.1 - Cyclops (Blue Team) While not the most powerful mutant in the Marvel Universe, Cyclops is supposed to be an Alpha-level Mutant (which means that he's combat-effective, but can pass for a human pretty much all the time). He's intended to be powerful enough to be able to overload Bishop's ability to absorb…
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In thinking about how to deal with Mr. Sinister, the notion that his Special Attacks inflict a Heal Block Debuff that lasts for 1.0 seconds would come across as laughably lame when you consider its utility against other Champs. I was going to do it, but then the thought occurred to me that he doesn't gain anything from…
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Thanks for the feedback, @DrZola and @Magrailothos. The block penetration idea is mostly to reflect the fact that his optic blasts are force damage, so your armor wouldn't necessarily protect you from the force of the blast. As for Sinister... Yeah, his regeneration might not go below zero, which is fine, but canonically,…
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Thank you! I don't want to overdo things with both Block Penetration and Armor Block and Armor Penetration, though. The concept is that you'd want to parry, heavy, and then try to launch a Special quickly thereafter. All non-Tech attackers sounds just right. I'm not sure about the power boost on boss nodes, but I will…
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Version 1.0 - Cyclops (Blue Team) While not the most powerful mutant in the Marvel Universe, Cyclops is supposed to be an Alpha-level Mutant (which means that he's combat-effective, but can pass for a human pretty much all the time). He's intended to be powerful enough to be able to overload Bishop's ability to absorb…
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That other dude was me. Here's the final version of my Thanos rework.
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I recognize that this is a process, and that I'm not going to get it right the first time. Having someone look over my work with a critical eye to say, "Hey, this doesn't seem like it's going to work very well. Have you considered...?" is exactly what I'm looking for when I write these reworks. It's how I work when I'm…
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Version 1.0 - Phoenix Phoenix is supposed to be an enhanced version of an Omega-level Mutant, but this Champion falls far short of the mark. Since I just proposed an upgrade to Beast (to make him a Beast), and may yet propose an upgrade to Cyclops (who has been recently reworked by others), I figure she's due. She could be…
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Thank you, good sir. I appreciate your feedback very much. In 60 seconds, he reduces Ability Accuracy by 80%, but some Champions are immune to Ability Accuracy Reduction, while others have more than 100% Ability Accuracy (Longshot comes to mind as being both against this iteration of Beast.). In short fights (60 seconds or…
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Version 1.1 - Beast Mutant reworks seem popular right now, especially with the much anticipated rework of Magneto that's coming up. I was inspired by both the recent Gambit and Cyclops reworks, and so I'm going to do a bit with one, myself. There are a few mutants that deserve a bit of love, and none probably as much as…
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No, this is good. I really appreciate constructive criticism. So, I never felt the damage boost from SP3 was all that good (same for his original Signature Ability), but you're right that I lowballed it here. You've given me a lot to think about, and I'm going to work on improvements in the next build. :) Thank you! I…
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Thank you very much, good sir. I definitely plan on capping the Evasion mechanic on Agile Moves to 60%, though I don't think that I'm going to place a cooldown on it. The counterstrike mechanic is interesting, but I fear it may be a bit over the top. It's an automatic attack, and that could potentially cause some issues…
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I was thinking much the same - that he should be the Mister Fantastic of the original X-Men. Thank you, and I eagerly await your feedback, good sir!
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Thank you, good sir. I thought about that with Agile Moves. You'd have to have a combined total of 34 Buffs to make that happen. That's kind of crazy, but not 100% impossible. I'll admit that I had Champions like Venom in mind when I wrote this, figuring that if your opponent had more Buffs, you'd evade more often. That…
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Version 1.0 - Beast Mutant reworks seem popular right now, especially with the much anticipated rework of Magneto that's coming up. I was inspired by both the recent Gambit and Cyclops reworks, and so I'm going to do a bit with one, myself. There are a few mutants that deserve a bit of love, and none probably as much as…
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Version 1.3 - Thanos I am presenting my (second) vision for a rework of probably the single greatest villain that has menaced the Marvel universe (particularly in the MCU)... The Mad Titan himself: Thanos! (Based upon a Rank 5/65 5-Star Champion; Sig Level 200): JUSTIFICATION: Thanos himself is pretty much a cakewalk. His…
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Version 1.2 - Thanos I am presenting my (second) vision for a rework of probably the single greatest villain that has menaced the Marvel universe (particularly in the MCU)... The Mad Titan himself: Thanos! (Based upon a Rank 5/65 5-Star Champion; Sig Level 200): JUSTIFICATION: Thanos himself is pretty much a cakewalk. His…
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I don't particularly care for that, but I appreciate the suggestion.
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That wouldn't work. Thanos couldn't take damage while the Indestructible passive is active. Whiffing Special Attacks would suck as well.
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Already using that for the Mind Stone.
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I had thought about using a Heavy Attack, but that's a common disabling technique, so I wanted to do something more unique than that.
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This is true, @Notsavage19, though Champions that can Slow the Defender should also do the trick. Do you have any suggestions on how you might change it? I'm thinking that adding in a caveat that it doesn't trigger if Thanos is Unblockable would be appropriate.
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Thank you very much, good sir! I value your constructive criticisms a lot! I was trying to come up with a good mission to activate the Reality Stone. This is the only mission that is reactive instead of proactive. That way, there's some benefit that you can gain if you don't play perfectly. I am open to suggestions on…
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Thank you so much! Thank you. That was due to input from @Doctor_Strange19, who rightfully pointed out that it could be really problematic for a defender to take down Thanos. I definitely see the Signature Ability as a bonus. I wanted the primary use of the Infinity Stones to be in the base kit so that you didn't have to…
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Version 1.1 - Thanos I am presenting my (second) vision for a rework of probably the single greatest villain that has menaced the Marvel universe (particularly in the MCU)... The Mad Titan himself: Thanos! (Based upon a Rank 5/65 5-Star Champion; Sig Level 200): JUSTIFICATION: Thanos himself is pretty much a cakewalk. His…
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First off, thank you very much for your feedback. I hadn't thought as much about Thanos on offense. This is definitely going to require some finagling to work out right. I wanted to incorporate some element of "Death refuses to allow Thanos into her domain" mechanic, but you're right that this is problematic. As for…