CatoFong ★
Reactions
Comments
-
Honestly, who cares about compensations. Can everyone just stop saying that word as it means that you care more about getting free compensation for a bug then having the bug fixed.
-
I don't get stunned. The two problems I'm highlighting here is that: #1 new/old input system is bugged in AQ. I can fight normally outside in story for most part. AQ fighting is severely degraded experience. In one fight parry/re-parry did not work at all. #2 AQ update 9.5 though simplified and refreshed champs is much…
-
@ChiliDog it is opt-out, but I've tried to play entire AQ round with each setting (one round on, one round off) on map5 and didn't notice a difference. Now I'm on map5 and having issues with inputs. And even if I compensate and have perfect fight, they still seem much much harder after 9.5 update (more than double hits…
-
"In other words, if an end user finds an issue in product then that particular issue is called as bug."
-
Anyone?
-
It's a BIG bug that should be easy to fix. If there are so many posts, then why isn't it getting fixed?
-
This is a bug. I have the same on 4.1.3: It's 99%. I've explored all of them twice. No help from support. On the map all paths are explored. I've even put it down on paper and spent lots of energy refills to do it in one shot 100% so I don't forget.
-
Event the community vote is not a "vote". ;) They've already been developed and you just get to pick which one's on top to be released...
-
It is a visual bug, even if it tells you you have 7, won't let you enter it if you have finished. Since it's visual bug, it's okay and not a bug.
-
This has been fixed now, really. Thank you! Much appreciated!!
-
Visual bug... so it's okay, not a bug https://forums.playcontestofchampions.com/en/discussion/301870/visual-glitch https://forums.playcontestofchampions.com/en/discussion/301968/visual-bugs-are-bugs-too
-
This clause should be called Brian Grant clause...
-
It is NOT a visual bug, it's a design flaw. Proves that their patch has a one time trigger to reset it at a wrong time. So, instead of doing it on the database side with one code, they opted the hard way and put code in the game and ensure they do extra queries for every single person that enters it the first time. They…
-
Money makes the world go round, world go round, world go round... Kabam takes all their money to the casino and decides to play roulette and put everyone on black. Paying customers, double up your spending cause the other half is walking away.
-
Because it spreads out people and makes those less competitive. Ideally is what it'd like to see is this: If you do lock-out then do it properly. Green arenas available to challenger, contender and proven. Yellow available to conqueror, uncollected. Orange to cavalier and red to thronebreakers. Then spread out the units so…
-
I think this is a BIG step in the WRONG direction. Measly increase in rewards for 3x (or more) time requirement. No thanks.