Cjt782 ★
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I have a Valkyrie relic bound to my Mole Man, and the striker very frequently fails to make contact when chained at the end of a combo. I've seen something similar with a Scarlet Witch relic bound to Mojo. Perhaps there's something about the relative sizes? Mole Man and Mojo are both XL champs and Valkyrie and Scarlet…
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Seems like that thread is actually gone now, and all we got was some loyalty despite losing out on rank rewards, completion rewards, etc etc
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I agree that it's impossible to determine whether any given interaction is beneficial or not, but these are two examples of recent content where the effect is 100% intended to be a benefit for attackers and where that benefit is completely unrelated to the defender. As such, they could/should be built as "attacker nodes"…
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The interaction between ability accuracy reduction and strikers is a pretty big problem. It doesn't make any sense to penalize the attacker for reducing the ability accuracy of the defender. If you're using AA or Magneto, for example, you can't get unstoppable from Juggernaut, heal from Wolverine, or unblockable from…
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This is also true for Cav EQ interactions (the attacker can fail to get the beneficial fury buffs because the defender has reduced ability accuracy). I opened a ticket about that, and Kabam said:node effects are 'attached' to the Defender, so any Ability Accuracy changes can prevent node effect from applying correctly they…
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Requiring [X] number of 5* or even 6* champions is complete garbage. I've been playing this game for 4+ years, so I have a pretty decent roster, but my 6* champs aren't good and I often NEED to bring a 4* for synergy purposes. Complete cash grab, there's no valid reason to have this type of restriction!