CosmicZen ★
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This. Sentry was created to be the most powerful (nonmystic)hero in the physical universe. World breaker hulk being a possible stronger opponent but took a lot to get him that angry. Still dorm and SW would easily wreck anyone in mcoc.
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Dormamu....however Physically hulk if angry enough ie world breaker hulk. Iceman can't die. SW could potentially erase existence of someone.
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I and others in my alliance are reporting the same issue.
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Can we get free mastery changes for 6 weeks? We will need to turn off deepwounds and turn it back on when switching modes.
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Not to go all comic book nerd on you but...The only champions who could defeat sentry in the comics in mcoc are hulk ( but would need to be world breaker hulk level so not happening), Iceman ( can't die and can reform anywhere but still not a real challenge), Emma Frost ( debatable what her diamond form can survive) , SW…
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Why not make an attacker diversity point system? Then you will have specialized diverse champs per path. This will also make content harder to beat. There are only so many bleed immune champs etc
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Sounds like 12.0 SW, Thor and Ds. We made blade, corvus and starkspidey too op . We are now going to build content around stopping them at the expense of other champs. ;^)
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Tested using hood and confirms the stagger removes the first unstoppable but not the second. I thought this was intended to make juggs not worthless.
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@"Kabam Zibiit" thanks for the reply. What's odd is that my results are the same time and time again. Even getting to an l2 is not impacted by the mastery. I appreciate you looking into the mastery but I'm not convinced it is working per the discription. Was this impacted by the diminishing returns roll out? Should I…
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Still doesn't appear to be working
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Still happening mate. They never fixed it
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The issues back! Anyone looking into this? Lost 2 dungeons tonight alone because of this happening to my different team mate.
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Can we get a reply from kabam on this mastery and what it's wording actually means? Is it passive power gain or all power gain?
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Could we at least get clarity on what the mastery is intended to do?
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Maybe they are working on a mastery overhaul and don't want to hint towards it....but IDK why they would release the MD fix before a larger mastery overhaul
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It's worded poorly for their intentions if this is correct. Why not word it "Reduces power gained from abilities or nodes by 18%" This would only impact xforce, cable, Loki, Hyperion, mordo or a specific power gain node. Doesn't seem to make sense since only xpool was around for a long time after it was released.
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My gg would not be my top champ once I remove the collartech unfortunately. I have 5/5 collar tech and my main champ is a 6* green goblin. Please duel me and let me know : 1. How many hits you take to get gg to an l1 2. how many hits you make to gg to get him to an l1. 3. Run the same 2 tests against any other summoner…
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Please feel free to duel me in game and see if you get the same results. I have collartech at 5/5 and my champ is a 6* gg. Any posted results are greatly appreciated.
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I can't emphasize enough how unfair it is to fight a Domino in war with rulk and degen while hitting her because he didn't proc a crit. Or how there is no counter to imiw except to heavy intercept and hope he doesn't break your block. It really ruins the game. Medusa and modok can be managed by the these two have no work…
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Dr.Zola is right as usual. SW can dish out 20K+ damage as an r4 4* with an L2 and a fury stack. Its tough to find 5/50 that can do that. She is my goto for any challenge and usually ends up as the only champ i need. A 5* would break Maestro and the collector.
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OP is correct on x-pool deadforce. Juggernaut has stagger on a heavy. That comes in handy. deadforce cant do much of anything.
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Maybe they are planning a change to CM? Why else besides complete indifference or incompetence would they not address the issue?
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Agree with Captaincush. Units are much better to have on hand than loyalty.
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Or just fix the other class masteries to be on the same level. A mastery overhaul is past due int he post 12.0 world.
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Sounds fun but how can it be monetized to be worth dev time?
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Not them but same issues. Makes act 5 and Master event impossible because I take a special to the gut instead of moving. I cant even prevent getting nailed in arena. I did not have this issue a week ago. Oneplus 5T Android 7.1.1
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Except the people in later timezones than UTC -5 ,whose typical play time was not impacted at all. Some people can only grind after work or before work, which this directly impacted. EX California residents were not impacted at all. NYC residents lost hours of grind/play time.
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You seem to be missing the point. This was unscheduled maintenance after 'network issues' for hours, where we could get on and then it went back to 'network issues'. I am not a computer engineer but it seems like its server issues with one server going down and another taking on additional load and then also failing due to…
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My 4* Mephisto is still taking incenerate damage during master mode fight. Thanks for the prompt fix before the event ends. After all it was only posted 27 Days ago.
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This is very very true. You could solo end game content with a 3* SW. 2 of the 3 new champs have caps to keep them in line. Blade is far too OP. Mephisto is squishy, Morningstar takes awhile to build up souls, Blade...cant heal against champs who dont bleed??