Dark_Claw1 ★
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Couple of spots open
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Few spots open
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Few open spots. Reach out in Line App please
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Few spots open
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3 spots open4 spots open
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3 spots open
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Few spots open
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Few spots open
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We have a few spots. Reach out even if it says we are full. Randoms join since we are “open”
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Hove a few spots open
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4 spots open
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Still 2 spots opening!
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Few spots open Optional war this season Reach out in Line if interested
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The glory store functions because the items are priced in accordance with the rewards gained from AQ. The loyalty store should function the same way. It costs 3,050,000 to buy the items on the 41 day rotation. You should also be able to buy potions and boosts for the war season. Just like the glory store, you earn enough…
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They should give everyone a 2 week heads up that they are going to delete all loyalty form everyone’s account and leave everyone with 15k. Then they should mimic the glory store with loyalty store and adjust all the costs to reflect it. Also, moving grey boosts to the unit store without a way to get them without units is…
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But, it’s all wishful thinking so….
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They could give a 2 week heads up for them to spend their Loyalty. Once they flush it and gift everyone a full 15k to start, I think people would very pleased with the changes. People who understand it would be anyway. People would be like…. Thank you Kabam for making this game better and I appreciate the heads up so I…
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That could be true but they wouldn’t put the rewards in there if they didn’t want people to buy them. I hope they put some thought into it. Mimic the glory store makes a lot of sense to me. It would be easy to adjust as the game expands as well.
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Stay with loyalty please xNig. The thread is about loyalty cost and loyalty awarded. It’s connected to war yes but it’s not a what’s wrong with war thread. It’s what’s wrong with loyalty
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Glory Store - AQ items and rank up items Loyalty Store - AW items and champion shards Didn’t want to just think only potions but glory is AQ store and loyalty be a AW store
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Glory Store - AQ potions and rank up items Loyalty Store - AW potions and champion shards They both run with a cap of 15k or maybe increase to 20k? The prices of the items coincide with each other. How much sense does that make?
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Just got a look at the new loyalty store. Now it’s even more out of sync! I don’t understand how Kabam can think this makes sense….
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They need loyalty potions to keep more people in war. If the only way to get potions is with units a lot of people would drop war so they need to make it work with loyalty.
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That 1000 loyalty a day from helps becomes a big deal again as well
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I think that analogy works when describing whales who take advantage of their wallets to clear content but not with people who are using them appropriately. Whales - steroids Competitive players - legal supplements I don’t think we should try to guess the secret intentions of Kabam since no one knows what that is. We…
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Using a few potions and boosts during war shouldn’t cost that much. It’s what this thread is meant to discuss. There needs to be more loyalty awarded or the cost of items reduced. Or both. Buying 1 lvl 4 potion a day shouldn’t make you loyalty poor. You should be able to sustain a manageable stash and still have loyalty to…
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I think debating wether they should allow items in war is a worthy discussion but this is meant to talk about Loyalty and the replenishment of it. It should work like glory now that they moved potions to the loyalty store. For that to happen they need to change how much we are awarded or reduce the cost of things or a…
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Yep, that was the first thing listed lol. I called it “a large sum”…..bulk sounds better
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Since it appears the thread is over I’ll post a sort of recap The price of items in Loyalty store does not coincide with the replenishment rate of Loyalty rewarded. Suggestions to even the disparity out are: Add a large sum of loyalty to the War Tier Rewards at the end of the Season Award more loyalty to the actual war…
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@Qwerty12345 it could use an Overhaul for sure. War should be really hard and almost impossible to 100% and there should be ways to strategically out maneuver the other team. The very first war map had some of that. The challenge I think with that is if it is to hard even less people will participate BUT if the rewards…