Dioved ★
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Your prestige exposes your lack of rankups. Gotta rank up more champs and not be afraid to use them. You have plenty of opportunities with that roster now that I'm seeing your profile. Bro, I have enough champions. I am constantly raising the rank and using many. But sometimes. When I need Warlock, or Quake, or Villain, or…
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I have enough champions for AQ, AW and questing. But sometimes AQ and AW won't let me play what I want. If Kabam introduced the requirements for champions in new acts and quests, then the blocking is outdated.
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That's not a low roster problem. I have a very lot of champions. This is an outdated element that gets in the way at times.
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Blocking Champions during AQ / AW It just gets in the way of playing. Even with a large pool of champions.
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Why does the game have lock champions? For players to expand roster of champions? I've exploration 6.1 lately, exploration the Villains Variant and Mystic Variant, completion Act 7. And I upgraded champions in two cases: if it is a top champion, or if he is needed to complete the path. So I upgraded Nebula 6* to rank 2.…
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Because even with my roster there were more than once situations when because of AQ/AW I couldn't play when it was convenient for me. Allies my level periodically have this problem.
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I have a wide roster of champions. Cavalier difficulty is not a problem.
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The blocking between AQ and AW is logical. They are alliance events. But blocking single quests? Without touching Incursions and Arena.
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By "pump" I meant rank and level up. Google may not have translated it accurately.
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For 90% of players, strange time gates are obtained. The player must enter the game every 4 hours to get the crystal. But at the same time, you can not play difficult quests. At most you can play in the arena. And when you have a job, family, children. Find time for difficult quests becomes a problem.
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@"Kabam Miike" @"Kabam Zibiit" @"Kabam Vydious" @"Kabam Porthos" @"Kabam Lyra" , please hear me. Why is it necessary to block champions? To make me pump more champions? Maybe while the maximum difficulty was Uncollected, it worked. But now, when I need a certain set of champs on Cavaler difficulty for every chapter, I'm…
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I agree, I did not like this change.
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You can, but it's not right. A month ago I joined the alliance, where they play on 4 map. I took a weak team to AQ and began to investigate the 6 act. But, got 1000 glory, instead of the usual 4500. And, in such alliances often low online. Once I took a strong team to shoot mini bosses. As a result, until the end of the…
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Why don't you want to join the alliance? There are many alliances that do not impose requirements on the players. Some alliances do not play alliance war. In such alliances, you will receive awards for allied quests. Personally for me the problem is different. To get glory, you must participate in the Alliance Quest. But…
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Before Cavalier difficulty arises, blocking champions can be justified by the need to expand the collection of champions. Acts 1-5, difficulty Unchained do not impose a variety of requirements on champions - all you need to do is take strong damage dealers and you can play. On the Cavalier difficulty, which appeared in…
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I fully support the author of the topic. Players who think that champion blocking is necessary, explain how I can beat Abomination on Cavalier difficulty in chapter 2.1 with any champion? Without that one that comes up and is blocked on AQ or QW?
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For example, today's daily quest has Hyperion, Juggernaut, and Man-Thing. Black Widow is perfect to beat them, but she's at war. Together with Corvus and Omega. With such a team, I would go through the daily quest during a break from work, while there is time. I don't want to suffer playing a weaker team. As a result, now…
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it will be very helpful
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once again set an ally
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In general, developers are not able to display the minimum required PI and some players have to suffer?
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Yes, apparently i will have to use this variant in the near future. From 4 * arenas, i usually took stages.
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Changes have occurred for a series of more than 20. Until the 20 series, everything is as before. For 5 * champions they give twice as many points as for 4 *, but the rollback takes 7 hours. This is a lot, I would not want to miss them.
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Ok, let the formula be hidden, but in the end it comes down to a number. If the number of the summoner’s team is less than this value, he will put against 6 * 3/45 opponents. Is not it? Is it really impossible to display this number on the character selection screen? Is it so complicated technically? How much would this…
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It is clear, but why do you have to find out empirically? Why it is impossible to show the minimum rating, as for tasks? I’ve been playing a game for a year now and have always played arenas. First, for the Basic 4 * arena, it was necessary to determine the teams that fit the rating. When there were more champions, I began…
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I tried with another team and the series is more than 22. The same thing - low rating two r2 5 * and one r1 5 * puts against 6* 3/45 opponents. I will try to post screenshots later.
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I know that the team’s rating is low, but last week this rating was enough, now it’s not. The formula has changed, but nowhere is this said. The current minimum required rating is not shown anywhere.
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This is an exit to the "endless series", i.e. until the 20th series, there are no complaints, it has always been like that and it's normal.
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and how does it go when the series is already endless? A week ago, against such a team put equal opponents. In the morning I was thrown to 6 * 3/45 with a team of two 2/35 and one 1/25. It turns out that the minimum required rating for holding the series has changed, and where can I see it?