Jawarrior2001 ★
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Ahh I was reading wrong character then :D I don't use cable much as you can tell :joy:
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Question regarding the sidequest, been doing them daily after each AQ ends, but changed team to avengers for the alliance event. Idiot forgot to change back into my quest team. I have 35 Uru, 3 more quests and I'll have the 7th casket, so 3 runs at tier 7, 8 runs at tier 8 for the 8th 8th casket, and 10 runs at the tier 9…
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Given that it's a Teammate, not an enemy, it's doubtful it'll be Zemo, then theres the whole Falcon and Winter Soldier coming out, add that onto the new Scarlet Witch with Wandavision, I'd guess new or buffed WS
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I'm sure I read somewhere that in the alliance gifting event you need to be in the alliance to contribute to prevent alliances abusing things https://forums.playcontestofchampions.com/en/discussion/235825/joy-to-the-world-the-ham-is-come/p1 from looking at that theres nothing that says about progression or level
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Thanks
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It's not just my AA, it's any champion I use that stuns him, either special attack/ability/parry stun. He is the only champion I've seen this happen to, I mean aren't Mephisto and Mordo both immune to AAR? I've never seen it on them
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I've only used Apoc with a mutant team, it seems pointless to play him without given his synergies make his damage insane, but I am using him alone in AQ, and the only fight I have trouble with using him is Mr Fanstasic miniboss because every bar of power you get, gives you a power sting, which is really counter productive…
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I haven't got Nick so I can't say anything in regards to him, however I do have Human Torch, was my first and currently only 6* R2, for me he has been worth it in every sense, he's great fighting regen champs, get him up to a decent enough temperature, his attacks dont miss, so things like evade, don't work. His greatest…
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I think she should get some sort of resistance to mind control effects, like reversed controls, perhaps not full immunity to it, but lasts say 50% less time than others.
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Boosts and potions pretty much, I stopped buying the crystals once I maxed sig on the 2/3* versions, given the miniscule chance of getting the 4* version. He is just a trophy champ that for me has very little to no use other than prestige and not worth the loyalty cost, I'd rather buy a ton of boosts and potions, at least…
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Juggernaut has fairly recently been buffed, he never had the stagger before, pretty much every champ doesn't live up to their comic book counterparts. Kabam have so many champions that are pretty much trash that should/could/will be changed sometime.
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That's what's confusing us so much, Dormammu doesn't have incinerate damage as far as I can tell by his description, so I'm not fully understanding the node
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So how would you avoid Domino's critical failure? Or Terrax's rock rubbish? Vision isn't to bad, just bring a coldsnap immune, Korg is always annoying for me personally, chance for his rock shield to restore the parry stun, or use a dash attack, and take damage from that.
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Looking at the way you've that has been worded Kabam Miike, are you saying that if you spent the 100k 4* shards on the Legendary crystals you will DEFINITELY get 4 5* champs at minimum, given that the crystals have an 80% chance of a 4* hero PER crystal, you could spend 5,000,000 4* shards and still only get 4* champions…
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Lets face it, Cull bug, where he was massively overpowered, how long did that take to fix? It wasn't very long, plenty of other bugs that benefited the players and not Kabam, got fixed incredibly fast. I get it, it's probably difficult to fix, but when you have said that oh its always technically been possible, but rare,…
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As much as I agree with you, the drop rate on units sucks, can open 100 without any, then 10 with loads, there is no consistency, but you're never going to get consistency with anything that has a drop rate, unless it states that the more you open, the more chance you have of getting the better rewards. Just because it…
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Darkhawk is awesome, even more so if you have NightTrasher or MoonKnight, I often use him for quests and wars, and if you can get the start of the fight with Nova mode, my r4 5* does on average 3k hit plus another 500 odd damage per strike from each hit, tends to kill people fast
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Would it be possible for a mod to confirm if this node is working as intended, or if the node is bugged?
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So it's basically a pure stupid rubbish encounter, hope you can time it right otherwise you are royally screwed, and even then they give you a ridiculous amount of time to do it in, awesome. I'm all for new nodes and that, but this one, just seems like it was designed to both annoy the hell out of people and farm them for…
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Using Thor(ragnorok) vs Groot in 5.3.5, hitting Groot with a combo, 3 hits in I get killed by his sp1
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For me personally, I don't have a 4 or 5* version awakened, just my 5* rank 4, I got my 4* after I got 5* to rank 4 so I didn't bother to waste resources on the 4*. Yeah the 4* being awakened could help but then you'll eventually awaken the 5* version, but even with my 5* being unawakened, the only people he struggles…
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I'd say rank up your 5* AA, even unawakened he will still help with A LOT of content, he was my first Rank 4 5*, and I still havent managed to awaken him, but even without being duped, he's still a constant in my roster, be it questing/AW/AQ
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Awakened Doc Voodoo will completely annihilate these nodes, use SP1 on an even combo, and it will turn all the resists, loas, cruetly and regen, into spirit poison
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What other Mystic champs have you got that aren't awakened?
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It's more for the Dark Star synergy so he starts in one of his three random forms, from the sounds of it, NT is the better option anyway
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Ahh awesome, so I'll expect it fixed around the same time we get the supposed compensation for the Map 5 Hyp boss fiasco. :cold_sweat:
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Compared to sig stones/awakening gems, not really no. It's not like they can't do it, they must be able to do something given the sig stones/AG/arena boosts all filter through to the correct class/tier/sig abiltiy or not.
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Sure they have done it before, but in more recent times they've decided to do nothing about extra rewards as it only effects a 'small' group of players, Double/triple AQ rewards Double 5* AG There have been more but seem to be hidden now
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It's the weekend, I wouldn't expect any response from Kabam until late afternoon tomorrow, even with the mods lurking about
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The trouble is, that seems to be the go to response from Kabam for issues like this. Double/Triple AQ rewards - Nothing done. Double 5* AG - Nothing done. Many other issues similar to this in the past - Nothing done. Compensation for current AQ season - Nothing done. Acknowleding issues several ppl have been having with…