Comments

  • Both the challenges and the store are showing as resetting in 27 days for me. Bug? And no, I'm currently Uncollected, but the cost of 6* Shards shouldn't change once I hit Cav, since I can't even buy those shards without being Cav? Currently it shows as 1360 Trophy per 1k 6*Shard
  • This Battle mode is super weird. It seems to have a lot of conditionals that only end up limiting the amount of people that will end up playing it, even worse than Incursions. Conditional 1) The matchmaking is super bad, and is not separate into ranks (1,2,3/4,5,6/etc. star ranks, or by…
  • Am I terrible at math, or does doing all the challenges (which are on a 27 day cooldown) give you a total of 6k Trophy Tokens and then, for example, you have a limit of 15/15 1k 6* Star Shards that totals for 204k Trophy Tokens...on the same 27 day cooldown... Do you get seasonal ranking Trophy Token rewards?
  • Off to a bad start with this event. Stuff like "you can only use 1 charge per day across all difficulties" is something that should have it's own pop up notification upon entering the sidequests, and not tucked among the poorly written walltext update mail. Specially since all previous events encouraged you to do multiple…
  • To play as: Nightcrawler. Not only is he overall very underwhelming, but: a) if you are in Neyablabla mode (which you shouldn't), his auto evade can screw up your parry timing b) however in order to get out of Neblabla mode you have to dodge back, hold block for 2 seconds, and pray that the enemy AI doesn't decide to…
  • I think it's an issue with server desync. On your screen it shows as if you still have time to pick your defender, but the time has already expired on the server and decides you didn't pick anyone.
  • I'll also take the opportunity of this thread to reiterate the importance of fixing the black screen bug. As a new player, it's already pretty frustrating trying to find a match that I actually have a fighting chance in, let alone win, only for the game to decide that I actually didn't defeat my opponent and that I died…
  • The point issue has a very simple solution, that already exists in game for AW. Beating your opponent gives you +30k points. That way, if one players beat the opponent but the other one doesn't, the player who beat their opponent will automatically win since the max possible Hp combinations points (you stayed at 100% while…
  • The thing is, each attempt costs you 15 energy. So with how the system works new players will have to waste who knows how much energy till they get to a rank with people of their same level in order to waste more energy to fight against those people. Energy that those new players are forfeiting from using in Story or other…
  • would like to know this too also, can't see the Partners in Time Solo Objective quest, does it require you to be Uncollected/Cavallier/Thronebreaker?