Mart83 ★
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This isn’t just a bug with colossus, every single champ gets pushed back when using the white magneto pre fight. Omega red in particular is frustrating as all your spores fall off
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KnightZero, the idea would be for example our bg1 would always run flow, bg2 always run protect, bg3 always run stubborn. That way all defenders stay the same over the whole season and chances are you will match other allis who have chosen different bgs for each tactic. It would be very unlikely then to face a whole season…
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Kabam keep getting it wrong when it comes to tactics. It’s simple, you should’ve kept stubborn and flow how they were but make it so each bg has to choose a different tactic. Then you get diverse wars
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I think defense tactics are required otherwise wars would be too easy however, the fact that stubborn is used in 99% of wars just means the balance is all wrong yet again. It’s quite a simple fix for me though in my opinion. Make it so that every bg has to choose a different defense tactic, that way every war will be…
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Yep doom and nick fury with stubborn on certain nodes are close to impossible to one shot, it’s like fighting doom when siphon first got buffed again
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What is going on with Kabam and their silence regarding stubborn node? If you are changing to 2 charges I think the community deserves to know!!!!
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There’s some horrible new nodes combined with flow again... season 3 of flow wars it is, stubborn doesn’t even seem that bad if you’re not using quake or ghost but that’s another story. Attacker tactics seem like a joke don’t help in anyway on 50% of the nodes certainly the flow one, all you’ve done is make siphon a…
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How is it forcing people to take defensive attackers? Have you seen the attacker tactics for stubborn, might as well not have bothered
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Kabam have destroyed the ‘flow’ of wars completely.. they are now boring defensive stand offs, wars used to get my heart racing now I just can’t help but laugh at the insane power gain as I get sp3’d to the face
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That’s not the point, people want to play map 6/7 but who wants to stay up well past normal hours and have to potentially wake up in the night to move or log in first thing in the morning to move. It’s not being selfish it’s called being practical, who the heck enjoys that?
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I have to agree, why make it so time consuming, it should more be about the challenge of the map rather then if everyone can take down linked nodes at the right time and have to stay awake till silly o’clock to get all your moves in before bed. Puts me off playing anything above map 5
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Whilst I can’t comment on the act 7 beta (from what I’ve seen it looks tedious and stupidly roster dependant) I can comment on act 6. Exploration of act 6 is so beyond achievable right now without spending a ton of revives or units, this to me isn’t right. For a largely f2p player to explore act 6 is going to take so much…
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Even with this change I still worry about how boring flow actually is.. 2 hits, parry, dodge special and repeat? Talk about sapping any fun out of the game
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You keep saying it’s challenging but it’s meant to be? Well then why is it so much tougher then the other globals? What’s the point in globals, just have one tactic.. the best idea I’ve seen on this thread is to force one separate tactic per BG per alliance each war. That way people aren’t going to be facing flow every…
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Your opinions are so far off the mark it’s hilarious. What’s the point in all other defense tactics if one is just primarily used? Because the others provide some sort of challenge too but this one is just freakishly hard, that’s why
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Why take away the function of stunning champs to remove the power gain? So any champ that stuns with a special now is pretty useless especially CMM as her stun is pretty long, feel bad for people who have r3’d her, it should be well timed blocks AND stuns. Still wouldn’t be entirely fair with the disgusting power gain but…
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IGN: Mart83 iPhone 7 13.4.1 MCOC 26.1.1 Game keeps crashing, force closing itself mid fight which is getting very annoying in AW and AQ, only been happening today but happened 5-6 times
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And if you don’t have those champs? Let’s not forget quake is the hardest play style in the game too when fighting debuff/stun immune. At least with siphon you can use any champ still really.
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We play t2 wars and came across a symbiote supreme tonight on debuff immune. I brought ghost and hood being one of the only realistic counter for that and had to eat about 3 sp3s in 40 seconds and dodge countless sp2’s once he went into his power gain phase. Where is the fun in that? War is meant to be a challenge I agree…
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Awful node, no real way round it on stun immune unless you are an unbelievable Quaker or use guilly 2099, at least with siphon you could get around most fights by general good play and intercepting, this node is borderline ruining AW for me. The power gain is just plain stupid and the mechanic of it triggering on every…