Morghaxor ★
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Ok so now I have 9.2 and all my champs but 7 are apparently locked in AW...
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Have 6 out of my 11 7r3s but only Paragon and Act 9 is not visible at all
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Like 5 people in our alliance joined in the last 10 minutes (despite being specifically told that it's broken and they should hold their horses for 1 day). The raids are definitely NOT disabled for everyone...
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The 28-day solo event started. But the countdown on AW Season shows the next season starting in 13 days...
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Modok rework is visual bug - learned the hard way when I tried getting into Modok fight thinking that the missing role buff is resolved. Well it wasn't but you only need 2 whiffs and 4 hits on the block regardless of the node description in-game before the fight. (Of course without role force I couldn't even get charges so…
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The boost reappeared so I tried going into the MODOK fight. Sadly it still is not working (Moleman, clean slate).
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Still haven't decided but leaning MM... I think I'd rather not fight a MM in BG then OR... A robot completely shuts him down and MM seems just more useful on offence and defence... I just don't like storing the Awakening gem and stones :-\ Maybe I'll distribute the stones between longshot and Omega Sentinel? (Because I'm…
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If I have a Sig 20 Longshot and Sig 20 Omega Sentinel, whom should I choose from the selector? I'm leaning towards Omega Red because Moleman does not to be awakened so the gem and Sig stones would sit useless in inventory
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Exactly the same situation. Matchmaking said we did not enlist (even though the auto enlist is turned on and shows as such). Now we're doing one war less this season...
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Without the role boost you gain 1 fervor per completed action. Impossible to pause the timers and you are going to be overwhelmed really fast while doing insignificant damage. Horrible bug - but it's even worse that this has not been fixed for all the people who experienced it (for example by manually moving them onto the…
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Truth be told "quitting" (through pause menu) is different from "force closing app". And Quitting saves combo count on Aegon so why would it reset boss HP and make him lose the charges? (not to mention that boss losing role charges on force close/app crash is a horrible bug that should have been caught by the testers)
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This bug kinda ruins a whole week for a person and support brushed off the raised ticket without changing the lane...
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Thought that change was applied some time ago and not just now. That would probably explain the issue... Maybe...
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HT AA Doom (although I hate him, he will be useful)
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A smallish buff to Apothecary would go a long way in this situation. Like maybe make the L2 revive spawn chance a 40-50%? Or plain add an L1 revive to exploration of lower difficulty.
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Well I did it with a R4 Aegon without Heimdall or Proxima. True - wasn't pretty or extremely fun, but it wasn't absolutely horrible either... doable (mediocre player really, about 80-90 revives)
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Easily doable when not spending your energy on other things, trying to avoid energy capping out and using up a few refills that we are getting for free. Great source of units (well except for Cav - that one is completion only as there's no units in it and rewards are not that great for Paragon players to justify…
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Definitely this ^. I lose way more matches once I get to GC then I do on the way - if the wins in GC gave more points, there would be no point in stalling on the way in Platinum/Diamond/Vibranium and frankly - it would just be more fair.
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Oh... Android users also need to wait until next week for this?
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I don't think this is true. The sandbagger would be matched with a more equivalent roster had no sandbagging be in place...
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Well I completed two fights using Herc (in much lower rating - 2370, tier 5) and did not experience a crash.
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Did 2 paths of Cav EQ. Managed to connect all my parries. Works nicely - Poco F2 Pro
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Disable his shield so that the degen gets him OR Disable his shield and kill him hitting into block
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I am all for those small and nice changes. And having said that, I would trade all of those in a heartbeat for a button "Ask for help for all"... or just remove that feature - it's annoying
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All right - apparently I am just being stupid and this is the correct, intended behaviour and how it always has been... Nvm me wasting Internet space...
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I don't know who to use on Terrax... 5r5 Magik dies too fast. 5r5 BWCV doesn't get to 2 bars of power fast enough either... No Quake, no Namor...
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Suddenly I cannot login - no previous error messages. Just this error: Tested both on WiFi and Cellular data
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Emergency maintenance so never mind I guess
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The changes are absolutely horrible... No bleed in skill... Need heal block/armor break tech... How great - Cavalier EQ will once again be untouchable for me after I was able to fully explore it the last 3 months... awesome -.-
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It's a 10-enemy long path... not 3, 4 or 5 which could be somehow taken with any team, but 10... come on - that's bad game design (or maybe rather a "cash-grab") (which is why it got changed apparently - not buying the talk about "bugged" node - it is after all used in map7, aint it?)