PitPenguins ★
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AA. Huge damage with almost no thought.
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Everyone who is running map 7 now spent months running map 5 with 4* champs. It's not the champs you're using that is the issue.
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Waaaaaaay too much t2a.
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Got garbage. About 75% done and currently have 39 t2a and 10 t5b. Really wish I had anyone good to use them on.
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I really hate the potion philosophy they have. They said in Dave's video that they won't change the price because they want ppl to spend glory on rank up resources and not potions. Why put them in the store if you don't want us to buy them?
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It's a garbage node to give a boss. Plus section 2 has mighty charge. Kabam really trying to make the few who take the minis every war pay for it. The least they could do is add tiered rewards based on points in a day. It really sucks to get 2-4 times as many points as others in my BG and gat the same rewards as them.
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Seems like gold and iso is the main drop so they're 100% worthless to me
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I'm hoping that with the recent bans we're gonna start seeing the legends rewards out soon.
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Still no 6* sig stones. Better but not really what they should be. Look much better because of the original rewards.
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It wasn't that hard actually. It was just expensive because of an arbitrary hit cap. The fights themselves weren't too bad considering the content.
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Terrible deal. 100% didn't waste my money.
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Sorry, but you aren't an endgame player. You aren't too far off but you've still got a lot of content to complete and higher tiers of AQ/AW to reach before becoming an endgame player.
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Agreed. BG really is a bad example to use to 'prove' what a f2p player is capable of. He quit his job to play the game and make videos on it and not that he got a new job (or whatever his opportunity is) he had to step out of 4loki and out of the endgame competitive aw/aq. Even if he not gotten his new job he even said…
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If you refuse to give a t5cc selector or generic AG why not give a Nexus crystal for both? That way we can choose from 3 random classes, which would greatly reduce the chance of getting totally screwed by RNG.
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Glad you are listening to the community. Hopefully, the adjustment reflects the challenge, time and cost it took to finish the slog that was Act 6. Hope this puts an end to the heroes who like to claim that expressing our feeling on the boards won't change anything.
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It's not bad but the longer you wait the less valuable the rewards are.
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This is a great point. Everyone compleating 5.4 at the time had a level playing field. Now, most people who are going to complete it now have at least 1 r3 if not 3-5. Their luck in the champ/gem/t5cc pulls will play a huge role in completing 6.4. I got two mutant t5cc from AOL so I ranked Sunspot and Sabertooth. ST is a…
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Do you know (or can share) the reason they diverted away from the Act 4 and Act 5 rewards? The act 6.4 rewards feel closer to the 5.3 rewards at the time than the 5.4 rewards.
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Where are all the 6* shards?
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With the 5* gems plus the t2a and tb5, you're going to have a lot of rank up resources you most likely can't use because of the lack of 6* shards. I'm at the point of no longer ranking 5* champs unless there is an immediate content need (HT for AOL was my last 5* rank up). 5* rank up gems are nice but I'm past needing…
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The original announcement sounded like you would be releasing them in batches, not all at once. Is that not the case?
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This really confuses and disappoints me. Why would they not mirror Act 4 and Act 5 rewards that everyone expected them to? And to say that we haven't transitioned to 6* champs yet is just flat out wrong. They have to know that, don't they?