SolarSpartan
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I think Iron Fist needs a rework. With the Evangeline Lilly challenge, there was a buff that allowed for rapidly stacking fury’s when charging the heavy. This seems like a perfect concept for Iton Fist. And make that Fist glow when he charges. Don’t necessarily remove the stacks if he sustains any damage. Maybe unstack for…
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If you want the map to be more difficult so that exploration wins the game. How about making synergies work in war defense. This would make the maps tougher while creating a more organic way of diversifying the defenders.
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It seems that Attack bonus should be weighted. A standard 240 on most nodes seems ok, but when you get to the mini bosses and boss (especially a boss) it’s naturally going to take more champs to kill a boss. Making the starting value higher for these specific nodes seems necessary.
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Didn’t know this thread existed. Am just getting into forum contributions. Someone directed me from a similar thread that I created to this one. Here is a link to my thread for Kabam to maintain continuity on the topic. https://forums.playcontestofchampions.com/en/discussion/comment/156270#Comment_156270
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Thanks @zero7
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Thank you Jon. I’ll check that out.
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Wars have clearly lost the element of skill. If they left attack kills and brought back defender kills (maybe at 50 points per instead of the previous 100), and added in some more difficult nodes (like Bane or maybe even skill would still matter and alliances would have to find that balance between strong defenders and…