15.0 Alliance Wars Update Discussion Thread

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Comments

  • 080808080808 Member Posts: 7
    This update is so ridiculous. Again in higher tier wars maps will all be 100% cleared. Whats the end game with these updates?? Continue to make nodes increasingly harder until the item cap limit is a problem? This is just pay to win. At least with the easier maps, no items need to be used for the war to be decided by defender rating. Im really disappointed this is all Kabam has come up with.
  • DaMunkDaMunk Member Posts: 1,883 ★★★★
    edited October 2017
    It would have been nice if there was a side by side comparison of the changes like last time. That way We wouldn't have to print out pages to compare them.
    And of course not dying should be a part of war. Call it not fighting or whatever but it's the same thing. Jeez..
  • KlaywikiKlaywiki Member Posts: 41
    This "fix" isn't listening to the players as a whole. You might be listening to a few players but no way this reflects the whole or anywhere near it. That is evident by the backlash you will see again as your "fix" does the following...

    A. Encourages more spending by those who can't complete without it. Gotta line those Kabam pockets some more.
    B. A Few Alliances won't complete because they either don't have the skill to keep up or they don't want to line your pockets anymore for a win.
    C. Most of the upper tiers of Alliance wars will still be decided by the Diversity/Defender Ratings that they are now.

    **Earlier you basically asked us to give it a whirl and see what we think without judging first. The problem is we already know what we think because we gave the last 2 "fixes" a whirl and the result is the same and this is just a re-hash of the other "fixes".
  • GamerGamer Member Posts: 10,692 ★★★★★
    Danm. This node is just stupid. Think twic now we nofing Can du with Magik and this node Becasse ther always reg omg. It the defender kils
  • XstasisXstasis Member Posts: 50
    By " summoner feedback" I'm sure they meant their "bottom line and top brass feedback"
  • CooKakCooKak Member Posts: 11
    Act 5 buffs were not designed for champs with masteries -- especially MD.. Good luck taking down R4 MD5 juggs on Bane.. or Flare..

    exactly
  • DonybDonyb Member Posts: 125
    Feedback: get rid of defender rating
  • FAL7ENFAL7EN Member Posts: 297
    Good job Kabam team! Keep up the good work!!
  • 080808080808 Member Posts: 7
    edited October 2017
    This is why we're bringing more difficulty back to Alliance Wars maps. The double 100% should not be a common thing. It's meant to be a rarity, and in that case is where Defender Diversity come in.


    This is what was said last time wars were updated LOL.
  • R4GER4GE Member Posts: 1,530 ★★★★
    What I find odd is that both times a change was made we were told they were aware more changes would be needed until it was correct and would continue to monitor AW. So, that would make us the beta testers and ultimately makes it a bit odd that our feedback is being ignored.

    Also, if you have known both times you made changes that it was flawed than why not simply revert back to AW 1.0 while you continued to perfect a better war system?
  • GreywardenGreywarden Member Posts: 843 ★★★★
    Curious what the metric is that everything is being based on. If it's the amount of groups that 100% a map then this change will undoubtedly get them to their goal and make their reports seems as if they've fixed the issue.
  • Tasty_Yum_YumsTasty_Yum_Yums Member Posts: 444 ★★★
    Defender rating should be removed. The fact you face 5* after 5* is challenging enough. Why have a “tie breaker” be based on a non-skill factor?

    AW should be challenging, but not overkill. Highly recommend you bring back kill count. One addition I also suggest is the tie breaker being the least amount of resources used during AW match.
  • XstasisXstasis Member Posts: 50
    FAL7EN wrote: »
    Good job Kabam team! Keep up the good work!!

    Ooh the trolls are out!
This discussion has been closed.