Synchrotone
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So much for this company pledging to be more transparent.
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Mine has been up above 1 gig of ram at some point according to my android ram usage page. I have definitely noticed some really weird performance problems with this patch and i also thought there was some memory issues going on because i've recently had really weird slowdowns after a few fights and it wouldnt stop until i…
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I'd still like some official comment on my observations in the first post in this thread. Kabam?
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It would be nice with some information regarding this matter. Kabam?
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I guess there's not a lot of other people sharing my opinions about this.
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Kabam? Could you reply to my question in the beginning and shed some light on this?
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Still no response. I'd imagine it would be pretty simple to explain if this is a change that was intended or not, and even to ask for more information if needed to pinpoint the issue.
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Kabam? Any information you could share?
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Anyone able to shed some light on this?
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Zibiit, i wrote to you about what enemies i've experienced this against but you havent returned or commented yet. Could we get something going so we can get to the bottom of this and get the fight mechanics back to normal?
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No replies since last message from Kabam. We're actually trying to get some information here... and we're also trying to provide information about what we're having problems with. If you need more information, Kabam, just communicate and let us know so we can provide whatever is needed to get this game back in shape.
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I wrote specifically about what issues i have been noticing and asked quite specifically about what i wanted information about. A generalized answer was all that was given. Doubt any developer would be confused, and expect to be asked about further information if needed.
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Muscle memory, timings on how to evade and parry. People who have played for years can tell exactly when something has been changed, but perhaps not precisely what was chaned. I know for a fact, even though i cant prove it scientifically without having fight recorded data from earlier, that enemies were never able to…
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The silence is unsettling... Kabam, still looking for an answer
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If it was device related I'd be inclined to believe there is a chance it could be an issue due to the display ratio. Im playing on a nexus 9 and its not a 16:9 display for sure. I know that my phone display is, and it has always had a longer sized fight scene than on my tablet. Even so, im disappointed in the lack of…
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Just really wondering if its an intentional change that we have to accept or if it is a bug due to recent changes. Kabam, is it really not possible to get any response?
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Kabam, any response or comment to my question would be highly appreciated.