**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Comments

  • This typically happens when you try to soft reset the game while you are a horseman
  • Do you have any videos on this? I've seen so many people bring this up and I haven't seen anyone show the difference or seen this on my end
    in AI Comment by Themadpotato May 2022
  • Neeson is 1000% correct on this one. I will not further elaborate.
  • Whether the timer remained the same or not, you would've stayed at 26 points. The shortening of the timer is just so we don't have to wait 2 more weeks for the rewards
  • Yeah, I don't see the basic or the featured arena either.
  • Comparatively speaking towards the previous arena, fighting that daredevil is still taking longer than a previous arena match. Not an improvement whatsoever to the previous arena round.
  • Again, if you read a lot of the issues people are having, people don’t like that arena runs are taking longer than usual and is becoming more difficult. Obviously it is better if we are fighting a Daredevil compared to a Nick Fury or Doom, but it is still taking longer than it should be. All they need to do really is make…
  • You keep missing the point my guy. It’s not the quality of the deathmatches, it’s the quantity. Simple as that. We are getting a death squad for almost everything right now; the complete opposite of what anyone wanted and what was stated in the announcements
  • Again, not all fights should be 2x the rating. If you are using only r1s or r2 it would be understandable to get a death match
  • That’s not the real issue. The issue here is that “deathmatches” are more prevalent in this change than it should be. We should not have to r2 6 stars to not face a death match. There is clearly something that went wrong when trying to make some changes. The issue here isn’t that people don’t want to rank up bad champions
  • Or they can just make the arenas how they used to be and make deathmatches 2x the rating as it was meant to be by the looks of it from the in game mail and announcement. Don’t see why a QoL improvement should make it more difficult for F2P players
  • The issue isn’t that deathmatches are x2, it’s that they’re occurring all the time now. The announcement said they were making it so we face less deathmatches and if we were to face once, it would be 2x the rating. If that happened, I guarantee you mostly no one would be mad about this change
  • @HollywoodShono I get that if this change were to stay permanent for whatever reason we will get used to it, but considering it was meant to be a quality of life improvement that is also meant to help beginner arena players to learn about death matches and the infinite streak, this change is a complete fail. Before today…
  • Honestly, I’m pretty disappointed with how this turned out. From what the announcements said, I thought the intention was to make the AI for the first 20 matches better and the deathmatches we would typically get wouldn’t be as difficult to win. I wasn’t expecting deathmatches to be as prevalent as they are now.
  • It sucks too that this happened as many people are grinding for units for cyber monday
  • have you tried it after obtaining a 20+ streak. The first 20 fights are perfect but after that you cant use a team of 3/45s without getting deathmatched
  • Please do. The issue here isn’t that people hate that the death matches are more than 2x the rating, it’s that every single arena match has been a deathmatch for the most part.
  • I have a question for you Kabam Miike, is it intensional that every fight after the 20 match threshold is a deathmatch? If so, why is there a disconnection between how the matchmaking is and the announcement/in game mail? It is stated in both the announcements and in game mail that deathmatches over 2x rating will be less…
  • Who honestly thinks this is a great idea? This is the complete opposite of what the players want and the opposite of what was stated in the announcements. The announcement literally said it would be less likely to get put up against fights that are 2x your rating.
  • Honestly it would be better if you guys take these changes... and throw them away. From the initial post it was stated that “Summoners are less likely to encounter Enemy teams with more than 2x their rating. That means you’ll run into fewer death squads”. But every single arena team that is composed of 3/45 is matched with…
  • To those saying the ai is easier that’s not the problem. The AI after 20 matches has always been easy. The issue is that now after 20 fights you are getting deathmatched more, which takes a lot longer to complete
  • You prolly didn’t get passed the 20+ streak. It also might be that you’re doing the easier arenas
  • No, you didn’t. Deathmatches are occurring more than usual. I know what you guys are planning on saying, “the deathmatches are easier now” and yes that’s true, however it is taking us much longer to do our arena runs compared to yesterday. If the point was to make it easier for us, you guys failed.
  • I agree, if the intended purpose of this change was to make the arena grind easier they might as well change it to how it was yesterday
  • Yeah, the issue here is that deathmatches are occurring more than they should. Compared to yesterday using the same teams, the matches were a lot more easier than today
  • That’s not the point, its that the change that was meant to make the arena good is actually making it worse
  • From my experience, the first 20 fights are definitely easier, but after that i’m just getting deathmatched with mostly everyone other than r5 5 stars. Yeah, the deathmatches aren’t as bad as before, however the fact that arena has gotten harder and more time consuming is completely the opposite of what the intended goal…
  • Variant rewards are actually very good for how things are right now. It is really good content for people who are able to complete act 5 but are having a really tough time getting into act 6(All except variant 1). That's what variant content has been. The rewards are still very good in regards to that and don't really need…
  • The antman and yellowjacket arena was a different thing where you had to use pym particles to be allowed to enter the arena. That arena I remember being terrible for free to play players since people were able to buy pym particles in unit deals. I think it was the ultron arena you are talking about. But yeah, this was one…
  • I have a couple playing this game for 5 years. -Grinding for Iron Patriot (twice) and taking him to r5. He was my first ever featured grind back in 2015 and it was sick having a new champ as your profile. -Using most of my units for the war machine arena. It was a special event since the top 50 were able to participate in…