WreakingGuy ★
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iPad 6th Generation iOS 16.5.1 (c) Game 40.1.1 Problem: Freezes and/or goes to a black screen after 2-3 Fights. Happens in all areas of the game. Currently trying to do AQ and having to restart after 2-3 fights. Been like it for the last 2-3 days.
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Same in the Catalysts Clash arena, others are OK
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Our alliance has had to move 3 people on because this is taking so long to fix. There is only a limited amount of time you can have people not being able to participate in alliance events. They also had virtually given up playing anyway, as what is the point when the game doesn’t work.
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Our alliance does the same. We run 2BG’s during season, so have auto enlist turned off as we found it changes it to 3 BG’s. Off season we run 3BG’s for the extra loyalty with autoenlist turned on.
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It’s certainly been worse the last couple of days which is why I posted. Today I had my character freeze in mid air for a few seconds, this was followed by a game crash and 50% health loss in the next fight, even with a reload of the game. It runs much better on my 8th generation iPad. Which makes me think that the game…
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iPad 6th generation iOS 16.3.1 Latest game version Issues 1 Game load then is unresponsive, forcing a reload 2 AQ fights - multiple freezes (1-2 seconds), variable frame rate, crashes with 50% health lost. Happens even after a fresh reload of the game.
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While I appreciate the slight reduction in difficulty, without any change in rewards it should be returned back to how it has been in the past. There should be a 300-400% increase in rewards to match the 300-400% increase in the defenders values, as it takes 300-400% more time and effort. In its current form it’s hardly…
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Same here. EQ is no longer enjoyable. The amount of effort required now for mediocre rewards compared to before is painful. I used to enjoyed using auto fight to slowly save up some units to use later in the year and get a little bit of extra gold. I’m time limited as I have a family and a job, so can’t put the time aside…
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I’ve turned mine off, as I set if for 2BG’s, but it put us in 3 last war. I find it visually difficult to know what it is actually set to, so prefer to just do it the way I have done in the past. They need to make it more obvious to show what you have actually confirmed. The default auto enlist screen always seems to…
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I’m getting freezes, dropped inputs, parry failure, dashing forwards instead of back. Like going back to the bad old days. iPad 8th gen lastest iOS.
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iPhone 13 pro, iPad 8th generation, iPad 6th Generation WiFi and cellular Latest iOS and game version. 1. Long loading times between fights 2. ‘Poor Connection’ symbol when on 100/40 fibre optic connection 3. Disconnection during AW/AQ fights when waiting for fight to load costing 50% health. 4. Occurring all the time…
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I’m getting lag, long loading times between fights. iPad and IPhone 13pro.
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Same for me. Hopefully the admin’s are awake and can pass this on so we don’t have a weekend of no quests!!!!
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iPad 8th Generation WiFi 100/40 Latest game update Crashing whenever I use Domino to fight Wiccan boss fight EQ Master level Happened 5 times. Ok when I use Doom, BWDO
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With regards to the AQ potions in the Glory store. it would be helpful if Cavalier level players could access Level 4 potions (9000 health) like thronebreakers, rather than Level 3 (6000 health). It seems pointless as most Cav’s would be doing Map 5 (and maybe Map 6 before the changes). They would be using R2/R5 champs.
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Device and Version: iPad 6th generation (MR722X/A) Device Operating System: iOS 15.5 Mobile Carrier: Telstra (Australia) Cellular or WiFi: Both (on 100/40 fibre connection) Game Version Installed: 35.0.1 Game Mode: All Champions Affected: All Active Boosts: No influence Description of the Issue: 1. Random game crashes…
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I’m getting tired of fighting Mordo with the passive AI….refuses to throw special attack, then powergains, then instantly throws a special 3. I also think that Kabam is hoping we will just give up and then assume that there aren’t any problems because no one is saying anything.
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For our alliance Day 1 Map 6 no mods - 18500 million(approx) Day 1 Map 5 no mods - 12300 million (epic mod would add 1700 million) = 14000 million So you get more with Map 6 no mods.
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I noticed that as well. It’s like they took some of the bad features from act 6 and put them into Map 6, then added the newer defenders to make it more difficult. Their thought process seems have the completely opposite intentions. Maybe different design teams.
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I’ve been following it too. The class restriction paths are terrible, it removes the ability of the backup people to help out where they might be needed, and removes a lot of flexibility. If you mess up, then often there is no one with the right class champions to come and help out. This means you end up using more items…
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Same here. Timeout with Boss down to 35% health. Back to full health after fight