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I agree with the attack bonus against larger champions. Also a mechanic to deal with unstoppable, like slow debuff or something similar to cap iw.
Noticed this as well. Blade on middle path of map 5. Pushed him to l2 level of power. He was shrugging debuffs off at that rate for the rest of the fight. Even after using his specials and dropping to near 0 power. Cost me an attacker from the bleed on parries.
Nice examples OP. Have been following a lot of these posts waiting for some kind of statement or acknowledgement and still nothing. Really sucks when hitting into block is a key part of a fight's strategy. Invade nodes, building sentinel's analysis charges, keeping omega red's spores up, building power to bait a special,…
No, its not lag. You can recognize when thats the case. This is a bug. I've experienced this since the update as well, never before then. The ai will go from blocking directly into firing a special while you are hitting into their block. There is no frame where they drop their block to fire a special, which you have to do.…
I have experienced this quite often as well. Happens most frequently with omega red, but have noticed it with others, such as corvus glaive and medusa.
Any plans to add 5* electro to the basic crystal now with these changes?