Comments

  • So people need to suffer because we suffered? A locked map in a game of this scale serves no other purpose than an added layer of frustration at this point. It was a fun little challenge back when it released and it also served to make Legend's Runs slightly more difficult, but now it's just a pain point that really serves…
  • Honestly I would almost prefer to have to face Stubborn Defenders again over taking ridiculous amounts of block damage from a special attack you can't fully dodge.
  • It would be nice to see something like that get implemented but it wasn't something that they did for max sig 5*s before the release of 6*s either, so I unfortunately don't see anything changing in that area.
  • Yeah there's a difference between getting compensation to help ease the problems (revives and potions for when it causes you to lose a fight) and complaining that you aren't getting any 6* shards in a compensation package when it's not an item that would directly impact a quest. If anything it would be nice if they could…
  • You'll be able to gift on 12/25 and have your points count, as far as I'm aware. That will be 2 weeks after joining the alliance, and in the middle of the gifting event.
  • Well if that's the case then the wording could probably use a little bit of clarification. I personally never used an sp3 against those nodes so I've got no experience with it.
  • Thank you for posting this. I did not know that this had ever been discussed. That being said, I can't say I agree with their reasoning - especially given the fact that my 1* Hawkeye now has the new Perfect Release mechanic that would definitely serve to confuse new players. Maybe Kabam will revisit it in time, but at…
  • This 1* Hawkeye I have tells a different story:
  • Destructive Feedback states that the Special 3 is excluded. So if the opponent isn't taking damage from a Special 3, that's problematic. Especially if it doesn't get reflected at the end of the timer.
  • Note: accidentally uploaded the 2* abilities twice, so I attempted to edit the main post. If it didn't work, here's the screenshot of the 1* abilities:
  • Oh okay, I didn't know they had said to drop to lower maps. Thanks for clearing that up!
  • Why was the answer Glory? Wasn't the idea to replenish the items used? I would say this does that far better than Glory ever could.
  • Sometimes for a long fight I can just go on autopilot and it all comes naturally. Sometimes I forget how to move my hands.
  • The AI definitely feels too passive. Spent like 30 seconds today trying to bait out Longshots L1 and he just wouldn't do it.
  • I'm going to go ahead and assume here that you are currently at the level of Thronebreaker. If that is indeed the case, of course Cavalier Difficulty is going to feel easier to you than someone who just made it to Cavalier. We (Thronebreakers) are at the point where we have multiple R3s across all classes, and most likely…
  • Will you be opening a feedback thread for Map 8 after Day 5 begins/ends? I have some feedback related to paths and nodes I've faced, along with some general thoughts that I would like to share somewhere dedicated to Map 8 Feedback, specifically. Not that I am trying to lessen the problems Alliances are facing on lower…
  • Trying to hit top 100 here so it'd be great to get a response asap. Also submit a ticket but this is just wasting my time now... @"Kabam Miike" @"Kabam Zibiit" @"Kabam Porthos" @"Kabam Vydious" @"Kabam Lyra" or anyone that can help with this....
  • I agree with you. It's super disappointing to put so much time into completing content to be rewarded with champions that aren't what you're looking for, or are just so outdated that it's basically a useless pull. There's nothing exciting about pulling a 6* Green Goblin, since he has no practical uses beyond just another…
  • To be fair I never said it was plentiful, just that it's potentially more than was expected. I actually only just did the math for that post, and it was nice to see what the numbers were. I do think it would be nice if it was more available - I've got 2 t5 in every class except mutant and it would be great to be able to…
  • I don't think that T5B is as rare as you make it out to be. It's not as plentiful as we'd like it to be, but that's not to say it's rare. AQ does offer a decent amount of T5B shards in the ranked rewards (assuming you place high enough) but even Top 90 gets 40% in the rank rewards per cycle. Add in another 900 shards each…
  • I agree with what's been said, honestly. Deep Wounds is a phenomenal mastery to give your bleed champions a nice boost in damage. Of course it benefits some more than others - Nick Fury gets a bigger benefit than Black Widow (Claire Voyant) for example - but it still helps Claire out when the opponents health is low and…
  • Perhaps even with boosts, unless you go full out with 30% boosts - which are hard to come by. Even with Quake being banned from the final island of fights, I still bring her to war as she's pretty useful for my paths. I was using her against some R3 champion with a 10% boost on and it took a very long time. It might have…
  • So it's been a couple of weeks now and I wanted to briefly revisit this topic. Arena scores are rising. Cutoffs keep getting more and more ridiculous, and it's definitely driving people away. I know a few people who have quit arena altogether - or at least get the milestones and then stop (myself included). What's the…
  • I do like this idea of expanding the viability of lower tiered champions (star rating, not some YouTubers tier list of how they think Champions are) but I think another issue would arise in the restriction in the amount of T4CC that is currently available. Taking a 4* Champion to Rank 5 costs a player 3 T4CC, and I feel…
  • I actually think that this is a really solid idea. Kabam had originally stated that one of the reasons they were doing away with the Featured 5* Crystals in that format was because players were holding on to shards for months and months for a chance at the champion, when that was not the mechanic that they intended.…
  • Realized I never really said anything to address the crystals and their kinda bad drop rates. An easy way to fix this would be to introduce a sort of pity system so that after a certain number of crystals, you were guaranteed to pull a 6* champion. So like every 40 crystals could guarantee a basic 6*, and every like, 75 or…
  • @"Kabam Zibiit" just encountered a nasty BWDO fight in war with the Untouchables Tactic. She's evading like crazy and she has absolutely no reason to be. This is something that can absolutely ruin gameplay at the moment so honestly the best solution you have until it's actually fixed is tk remove her from the list of…
  • Well that's disappointing. I understand the logic, it's just disappointing to me. Oh well. Thanks for digging into it!
  • Device and Version: Samsung Galaxy S21+ Ultra 5G Device Operating System: Android Version 11 Mobile Carrier: Verizon Cellular or WiFi: I have only noticed this issue on Wi-Fi Game Version Installed: 31.1.1 Game Mode: Alliance Quest Champions Affected: This bug affected my Apocalypse, 6* Rank 3, sig 170. Active Boosts: I…
  • I'm still having issues logging in myself. Android device, only way I've found that sometimes works is to completely restart my phone. And I'm not all that interested in doing that every time I have to check in for AQ.